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Reduce fall damage on beds by 50%
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@ -49,7 +49,7 @@ function beds.register_bed(name, def)
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paramtype2 = "facedir",
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is_ground_content = false,
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stack_max = 1,
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groups = {handy=1, flammable = 3, bed = 1, dig_by_piston=1},
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groups = {handy=1, flammable = 3, bed = 1, dig_by_piston=1, fall_damage_add_percent=-50},
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_mcl_hardness = 0.2,
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_mcl_blast_resistance = 1,
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sounds = def.sounds or mcl_sounds.node_sound_wood_defaults(),
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@ -165,7 +165,7 @@ function beds.register_bed(name, def)
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sunlight_propagates = true,
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is_ground_content = false,
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pointable = false,
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groups = {handy = 1, flammable = 3, bed = 2, dig_by_piston=1},
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groups = {handy = 1, flammable = 3, bed = 2, dig_by_piston=1, fall_damage_add_percent=-50},
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_mcl_hardness = 0.2,
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_mcl_blast_resistance = 1,
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sounds = def.sounds or mcl_sounds.node_sound_wood_defaults(),
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