mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-11-09 17:23:49 +01:00
Update mods/ENVIRONMENT/mcl_weather/skycolor.lua
adds in sunray shader support for Minetest version 5.9.0
This commit is contained in:
parent
ef58a9809a
commit
cd213b75f7
@ -229,11 +229,22 @@ end)
|
||||
|
||||
local function initsky(player)
|
||||
if player.set_lighting then
|
||||
player:set_lighting({ shadows = { intensity = tonumber(minetest.settings:get("mcl_default_shadow_intensity") or 0.33) } })
|
||||
player:set_lighting({
|
||||
shadows = { intensity = 0.33 },
|
||||
volumetric_light = { strength = 0.45 },
|
||||
exposure = {
|
||||
luminance_min = -3.5,
|
||||
luminance_max = -2.5,
|
||||
exposure_correction = 0.35,
|
||||
speed_dark_bright = 1500,
|
||||
speed_bright_dark = 700,
|
||||
},
|
||||
saturation = 1.1,
|
||||
})
|
||||
end
|
||||
|
||||
if (skycolor.active) then
|
||||
skycolor.force_update = true
|
||||
mcl_weather.skycolor.force_update = true
|
||||
end
|
||||
|
||||
player:set_clouds(mcl_worlds:get_cloud_parameters() or {height=mcl_worlds.layer_to_y(127), speed={x=-2, z=0}, thickness=4, color="#FFF0FEF"})
|
||||
|
Loading…
Reference in New Issue
Block a user