mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-11-24 20:03:45 +01:00
Make corals dead when not near water
This commit is contained in:
parent
8b3ecb9321
commit
cf1df56b79
@ -20,7 +20,7 @@ local function coral_on_place(itemstack, placer, pointed_thing)
|
||||
local def_under = minetest.registered_nodes[node_under.name]
|
||||
|
||||
if def_under and def_under.on_rightclick and not placer:get_player_control().sneak then
|
||||
return def_under.on_rightclick(pos_under, node_under.name,
|
||||
return def_under.on_rightclick(pos_under, node_under,
|
||||
placer, itemstack, pointed_thing) or itemstack
|
||||
end
|
||||
|
||||
@ -31,11 +31,7 @@ local function coral_on_place(itemstack, placer, pointed_thing)
|
||||
|
||||
-- Placement rules:
|
||||
-- Coral plant can only be placed on top of a matching coral block.
|
||||
-- If alive, it must also be inside a water source.
|
||||
-- Note: It's intentional that it works only for normal water (not river water). Corals are
|
||||
-- for the ocean, after all.
|
||||
if g_block == 0 or (g_coral ~= g_block) or (g_species_block ~= g_species_plant) or
|
||||
(g_coral == 1 and minetest.get_node(pos_above).name ~= "mcl_core:water_source") then
|
||||
if g_block == 0 or (g_coral ~= g_block) or (g_species_block ~= g_species_plant) then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
@ -111,7 +107,10 @@ for c=1, #corals do
|
||||
node_dig_prediction = "mcl_ocean:"..id.."_coral_block",
|
||||
on_place = coral_on_place,
|
||||
after_destruct = function(pos)
|
||||
minetest.set_node(pos, {name="mcl_ocean:"..id.."_coral_block"})
|
||||
local node = minetest.get_node(pos)
|
||||
if minetest.get_item_group(node.name, "coral") == 0 then
|
||||
minetest.set_node(pos, {name="mcl_ocean:"..id.."_coral_block"})
|
||||
end
|
||||
end,
|
||||
_mcl_hardness = 0,
|
||||
_mcl_blast_resistance = 0,
|
||||
@ -138,7 +137,10 @@ for c=1, #corals do
|
||||
node_dig_prediction = "mcl_ocean:dead_"..id.."_coral_block",
|
||||
on_place = coral_on_place,
|
||||
after_destruct = function(pos)
|
||||
minetest.set_node(pos, {name="mcl_ocean:dead_"..id.."_coral_block"})
|
||||
local node = minetest.get_node(pos)
|
||||
if minetest.get_item_group(node.name, "coral") == 0 then
|
||||
minetest.set_node(pos, {name="mcl_ocean:dead_"..id.."_coral_block"})
|
||||
end
|
||||
end,
|
||||
_mcl_hardness = 0,
|
||||
_mcl_blast_resistance = 0,
|
||||
@ -168,7 +170,10 @@ for c=1, #corals do
|
||||
node_dig_prediction = "mcl_ocean:"..id.."_coral_block",
|
||||
on_place = coral_on_place,
|
||||
after_destruct = function(pos)
|
||||
minetest.set_node(pos, {name="mcl_ocean:"..id.."_coral_block"})
|
||||
local node = minetest.get_node(pos)
|
||||
if minetest.get_item_group(node.name, "coral") == 0 then
|
||||
minetest.set_node(pos, {name="mcl_ocean:"..id.."_coral_block"})
|
||||
end
|
||||
end,
|
||||
_mcl_hardness = 0,
|
||||
_mcl_blast_resistance = 0,
|
||||
@ -195,9 +200,80 @@ for c=1, #corals do
|
||||
node_dig_prediction = "mcl_ocean:dead_"..id.."_coral_block",
|
||||
on_place = coral_on_place,
|
||||
after_destruct = function(pos)
|
||||
minetest.set_node(pos, {name="mcl_ocean:dead_"..id.."_coral_block"})
|
||||
local node = minetest.get_node(pos)
|
||||
if minetest.get_item_group(node.name, "coral") == 0 then
|
||||
minetest.set_node(pos, {name="mcl_ocean:dead_"..id.."_coral_block"})
|
||||
end
|
||||
end,
|
||||
_mcl_hardness = 0,
|
||||
_mcl_blast_resistance = 0,
|
||||
})
|
||||
end
|
||||
|
||||
-- Turn corals and coral fans to dead corals if not inside a water source
|
||||
minetest.register_abm({
|
||||
label = "Coral plant / coral fan death",
|
||||
nodenames = { "group:coral_plant", "group_coral_fan" },
|
||||
interval = 17,
|
||||
chance = 5,
|
||||
catch_up = false,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
-- Check if coral's alive
|
||||
local coral_state = minetest.get_item_group(node.name, "coral")
|
||||
if coral_state == 1 then
|
||||
-- Check node above, here lives the actual plant (it's plantlike_rooted)
|
||||
if minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "mcl_core:water_source" then
|
||||
-- Find dead form (it's the same as the node's drop)
|
||||
local def = minetest.registered_nodes[node.name]
|
||||
local dead
|
||||
if def then
|
||||
node.name = def.drop
|
||||
else
|
||||
return
|
||||
end
|
||||
-- Set node to dead form.
|
||||
minetest.set_node(pos, node)
|
||||
end
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
-- Turn corals blocks to dead coral blocks if not next to a water source
|
||||
minetest.register_abm({
|
||||
label = "Coral block death",
|
||||
nodenames = { "group:coral_block" },
|
||||
interval = 17,
|
||||
chance = 5,
|
||||
catch_up = false,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
-- Check if coral's alive
|
||||
local coral_state = minetest.get_item_group(node.name, "coral")
|
||||
if coral_state == 1 then
|
||||
local posses = {
|
||||
{ x=0,y=1,z=0 },
|
||||
{ x=-1,y=0,z=0 },
|
||||
{ x=1,y=0,z=0 },
|
||||
{ x=0,y=0,z=-1 },
|
||||
{ x=0,y=0,z=1 },
|
||||
{ x=0,y=-1,z=0 },
|
||||
}
|
||||
-- Check all 6 neighbors for water
|
||||
for p=1, #posses do
|
||||
local checknode = minetest.get_node(vector.add(pos, posses[p]))
|
||||
if checknode.name == "mcl_core:water_source" then
|
||||
-- Water found! Don't die.
|
||||
return
|
||||
end
|
||||
end
|
||||
-- Find dead form (it's the same as the node's drop)
|
||||
local def = minetest.registered_nodes[node.name]
|
||||
if def then
|
||||
node.name = def.drop
|
||||
else
|
||||
return
|
||||
end
|
||||
-- Set node to dead form
|
||||
minetest.set_node(pos, node)
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
Loading…
Reference in New Issue
Block a user