mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-09-12 00:56:53 +02:00
Optimize ABMs
This commit is contained in:
parent
0298cecbcd
commit
d89ef0581f
@ -3,45 +3,53 @@
|
||||
-- License of code, textures & sounds: CC0
|
||||
|
||||
local math = math
|
||||
|
||||
local function register_drop(liquid, glow, sound, nodes)
|
||||
|
||||
local pdef = {
|
||||
local function make_drop(pos,liquid,sound,interval)
|
||||
local pt = {
|
||||
velocity = vector.new(0,0,0),
|
||||
collision_removal = false,
|
||||
}
|
||||
local t = math.random() + math.random(1, interval)
|
||||
minetest.after(t,function()
|
||||
local x, z = math.random(-45, 45) / 100, math.random(-45, 45) / 100
|
||||
pt.pos = vector.offset(pos,x,-0.52,z)
|
||||
pt.acceleration = vector.new(0,0,0)
|
||||
pt.collisiondetection = false
|
||||
pt.expirationtime = t
|
||||
|
||||
pt.texture="[combine:2x2:" .. -math.random(1, 16) .. "," .. -math.random(1, 16) .. "=default_" .. liquid .. "_source_animated.png"
|
||||
minetest.add_particle(pt)
|
||||
minetest.after(t,function()
|
||||
pt.acceleration = vector.new(0,-5,0)
|
||||
pt.collisiondetection = true
|
||||
pt.expirationtime = math.random() + math.random(1, interval/2)
|
||||
minetest.add_particle(pt)
|
||||
minetest.sound_play({name = "drippingwater_" .. sound .. "drip"}, {pos = ownpos, gain = 0.5, max_hear_distance = 8}, true)
|
||||
end)
|
||||
end)
|
||||
end
|
||||
|
||||
local function register_drop(liquid, glow, sound, nodes, interval, chance)
|
||||
minetest.register_abm({
|
||||
label = "Create drops",
|
||||
nodenames = nodes,
|
||||
neighbors = {"group:" .. liquid},
|
||||
interval = 2,
|
||||
chance = 22,
|
||||
interval = interval,
|
||||
chance = chance,
|
||||
action = function(pos)
|
||||
if minetest.get_item_group(minetest.get_node(vector.offset(pos, 0, 1, 0)).name, liquid) ~= 0
|
||||
and minetest.get_node(vector.offset(pos, 0, -1, 0)).name == "air" then
|
||||
minetest.after(math.random(0.1,1.5),function()
|
||||
local pt = table.copy(pdef)
|
||||
local x, z = math.random(-45, 45) / 100, math.random(-45, 45) / 100
|
||||
pt.pos = vector.offset(pos,x,-0.52,z)
|
||||
pt.acceleration = vector.new(0,0,0)
|
||||
pt.collisiondetection = false
|
||||
pt.expirationtime = math.random(9.5,28.5)
|
||||
|
||||
pt.texture="[combine:2x2:" .. -math.random(1, 16) .. "," .. -math.random(1, 16) .. "=default_" .. liquid .. "_source_animated.png"
|
||||
minetest.add_particle(pt)
|
||||
minetest.after(pt.expirationtime,function()
|
||||
pt.acceleration = vector.new(0,-5,0)
|
||||
pt.collisiondetection = true
|
||||
pt.expirationtime = math.random(6.2,17.5)
|
||||
minetest.add_particle(pt)
|
||||
minetest.sound_play({name = "drippingwater_" .. sound .. "drip"}, {pos = ownpos, gain = 0.5, max_hear_distance = 8}, true)
|
||||
end)
|
||||
end)
|
||||
local r = math.ceil(interval / 20)
|
||||
local nn=minetest.find_nodes_in_area(vector.offset(pos,-r,0,-r),vector.offset(pos,r,0,r),nodes)
|
||||
--start a bunch of particle cycles to be able to get away
|
||||
--with longer abm cycles
|
||||
table.shuffle(nn)
|
||||
for i=1,math.random(#nn) do
|
||||
if minetest.get_item_group(minetest.get_node(vector.offset(nn[i], 0, 1, 0)).name, liquid) ~= 0
|
||||
and minetest.get_node(vector.offset(nn[i], 0, -1, 0)).name == "air" then
|
||||
make_drop(nn[i],liquid,sound,interval)
|
||||
end
|
||||
end
|
||||
end,
|
||||
})
|
||||
end
|
||||
|
||||
register_drop("water", 1, "", {"group:opaque", "group:leaves"})
|
||||
register_drop("lava", math.max(7, minetest.registered_nodes["mcl_core:lava_source"].light_source - 3), "lava", {"group:opaque"})
|
||||
register_drop("water", 1, "", {"group:opaque", "group:leaves"},60,10)
|
||||
register_drop("lava", math.max(7, minetest.registered_nodes["mcl_core:lava_source"].light_source - 3), "lava", {"group:opaque"},60,10)
|
||||
|
Loading…
Reference in New Issue
Block a user