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Adjust the difference between sprinting & walking knockbacks for a more seemless transition
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@ -317,7 +317,7 @@ function minetest.calculate_knockback(player, hitter, time_from_last_punch, tool
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if dir_dot > 0 and mcl_sprint.is_sprinting(h_name) then
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knockback = knockback + hitter_mag * 0.6875
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elseif dir_dot > 0 then
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knockback = knockback + hitter_mag * 0.34375
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knockback = knockback + hitter_mag * 0.515625
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end
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-- reduce floatiness
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minetest.after(0.25, function()
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