Make lava post_effect_color fully opaque

This commit is contained in:
Wuzzy 2017-05-22 19:37:35 +02:00
parent d5cda21ef5
commit e58b65100b

@ -1637,7 +1637,7 @@ minetest.register_node("mcl_core:lava_flowing", {
liquid_renewable = false,
liquid_range = 4,
damage_per_second = 4*2,
post_effect_color = {a=245, r=208, g=73, b=10},
post_effect_color = {a=255, r=208, g=73, b=10},
groups = { lava=3, liquid=2, destroys_items=1, not_in_creative_inventory=1, dig_by_piston=1},
_mcl_blast_resistance = 500,
-- Hardness intentionally set to infinite instead of 100 (Minecraft value) to avoid problems in creative mode
@ -1677,7 +1677,7 @@ minetest.register_node("mcl_core:lava_source", {
liquid_renewable = false,
liquid_range = 4,
damage_per_second = 4*2,
post_effect_color = {a=245, r=208, g=73, b=10},
post_effect_color = {a=255, r=208, g=73, b=10},
stack_max = 64,
groups = { lava=3, liquid=2, destroys_items=1, not_in_creative_inventory=1, dig_by_piston=1},
_mcl_blast_resistance = 500,