add new advancement, remove ability to jump

This commit is contained in:
TheOnlyJoeEnderman 2022-10-26 20:27:14 +00:00
parent e4995524de
commit eaa397a7da

@ -67,7 +67,7 @@ random = "mobs_mc_axolotl",
fly = true, fly = true,
fly_in = { "mcl_core:water_source", "mclx_core:river_water_source" }, fly_in = { "mcl_core:water_source", "mclx_core:river_water_source" },
breathes_in_water = true, breathes_in_water = true,
jump = true, jump = false,
view_range = 16, view_range = 16,
runaway = true, runaway = true,
fear_height = 4, fear_height = 4,
@ -98,7 +98,7 @@ random = "mobs_mc_axolotl",
if clicker:get_wielded_item():get_name() == "mcl_buckets:bucket_water" then if clicker:get_wielded_item():get_name() == "mcl_buckets:bucket_water" then
self.object:remove() self.object:remove()
clicker:set_wielded_item("mcl_buckets:bucket_axolotl") clicker:set_wielded_item("mcl_buckets:bucket_axolotl")
awards.unlock(clicker:get_player_name(), "mcl:tacticalFishing") awards.unlock(clicker:get_player_name(), "mcl:cutestPredator")
end end
end end
} }