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Make hbarmor work
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@ -61,7 +61,7 @@ mcl_player.player_register_model("mcl_armor_character_female.b3d", {
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function mcl_armor.update_player(player, info)
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mcl_player.player_set_armor(player, info.texture, info.preview)
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player:get_meta():set_int("mcl_armor:armor_point", info.points)
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player:get_meta():set_int("mcl_armor:armor_points", info.points)
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end
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local function is_armor_action(inventory_info)
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