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Add horse armor into chests
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@ -15,15 +15,12 @@ local get_loot = function()
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{ itemstring = "mcl_mobitems:saddle", weight = 20 },
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{ itemstring = "mcl_jukebox:record_1", weight = 15 },
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{ itemstring = "mcl_jukebox:record_4", weight = 15 },
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-- TODO: Iron Horse Armor
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{ itemstring = "mcl_core:iron_ingot", weight = 15 },
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{ itemstring = "mobs_mc:iron_horse_armor", weight = 15 },
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{ itemstring = "mcl_core:apple_gold", weight = 15 },
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-- TODO: Enchanted Book
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{ itemstring = "mcl_books:book", weight = 10 },
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-- TODO: Gold Horse Armor
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{ itemstring = "mcl_core:gold_ingot", weight = 5 },
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-- TODO: Diamond Horse Armor
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{ itemstring = "mcl_core:diamond", weight = 5 },
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{ itemstring = "mobs_mc:gold_horse_armor", weight = 10 },
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{ itemstring = "mobs_mc:diamond_horse_armor", weight = 5 },
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-- TODO: Enchanted Golden Apple
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{ itemstring = "mcl_core:apple_gold", weight = 2 },
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}
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@ -211,12 +211,9 @@ mcl_structures.generate_desert_temple = function(pos)
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{ itemstring = "mcl_core:iron_ingot", weight = 15, amount_min = 1, amount_max = 5 },
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{ itemstring = "mcl_core:emerald", weight = 15, amount_min = 1, amount_max = 3 },
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{ itemstring = "", weight = 15, },
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-- TODO: Iron Horse Armor
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{ itemstring = "mcl_core:iron_ingot", weight = 15, },
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-- TODO: Golden Horse Armor
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{ itemstring = "mcl_core:gold_ingot", weight = 10, },
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-- TODO: Diamond Horse Armor
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{ itemstring = "mcl_core:diamond", weight = 5, },
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{ itemstring = "mobs_mc:iron_horse_armor", weight = 15, },
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{ itemstring = "mobs_mc:gold_horse_armor", weight = 10, },
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{ itemstring = "mobs_mc:diamond_horse_armor", weight = 5, },
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{ itemstring = "mcl_core:diamond", weight = 5, amount_min = 1, amount_max = 3 },
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-- TODO: Enchanted Golden Apple
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{ itemstring = "mcl_core:apple_gold", weight = 2, },
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