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Allow smelting of deepslate ores.
* Register "cooking" crafting recipe for deepslate ores that enables smelting these ores in furnaces. * Extend deepslate ore registration function to allow passing cooking result as argument. * Update the deepslate ore table to include smelting results. * Put deepslate w/ lapis drops in a separate table, making the deepslate ores table less unwieldly.
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@ -66,7 +66,7 @@ minetest.register_node("mcl_deepslate:tuff", {
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_mcl_silk_touch_drop = true,
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})
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local function register_deepslate_ore(desc, drop, pick, xp)
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local function register_deepslate_ore(desc, drop, cooked, pick, xp)
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local item = desc:lower()
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local item_string
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if item == "lapis lazuli" then
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@ -74,7 +74,8 @@ local function register_deepslate_ore(desc, drop, pick, xp)
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else
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item_string = item
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end
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minetest.register_node("mcl_deepslate:deepslate_with_"..item_string, {
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local nodename = "mcl_deepslate:deepslate_with_"..item_string
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minetest.register_node(nodename, {
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description = S("Deepslate "..desc.." Ore"),
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_doc_items_longdesc = S("Deepslate "..item.." ore is a variant of "..item.." ore that can generate in deepslate and tuff blobs."),
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_doc_items_hidden = false,
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@ -89,30 +90,40 @@ local function register_deepslate_ore(desc, drop, pick, xp)
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_mcl_silk_touch_drop = true,
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_mcl_fortune_drop = mcl_core.fortune_drop_ore,
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})
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minetest.register_craft({
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type = "cooking",
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output = cooked,
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recipe = nodename,
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cooktime = 10,
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})
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end
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local lapis_drops = {
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max_items = 1, items = {
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{ items = { "mcl_dye:blue 8" }, rarity = 5 },
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{ items = { "mcl_dye:blue 7" }, rarity = 5 },
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{ items = { "mcl_dye:blue 6" }, rarity = 5 },
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{ items = { "mcl_dye:blue 5" }, rarity = 5 },
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{ items = { "mcl_dye:blue 4" } }
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}
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}
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local deepslate_ores = {
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{ "Coal", "mcl_core:coal_lump", 1, 1 },
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{ "Iron", "mcl_raw_ores:raw_iron", 3, 0 },
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{ "Gold", "mcl_raw_ores:raw_gold", 4, 0 },
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{ "Emerald", "mcl_core:emerald", 4, 6 },
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{ "Diamond", "mcl_core:diamond", 4, 4 },
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{ "Lapis Lazuli", { max_items = 1, items = {
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{ items = { "mcl_dye:blue 8" }, rarity = 5 },
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{ items = { "mcl_dye:blue 7" }, rarity = 5 },
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{ items = { "mcl_dye:blue 6" }, rarity = 5 },
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{ items = { "mcl_dye:blue 5" }, rarity = 5 },
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{ items = { "mcl_dye:blue 4" } },
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}
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}, 3, 6 },
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{ "Coal", "mcl_core:coal_lump", "mcl_core:coal_lump", 1, 1 },
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{ "Iron", "mcl_raw_ores:raw_iron", "mcl_core:iron_ingot", 3, 0 },
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{ "Gold", "mcl_raw_ores:raw_gold", "mcl_core:gold_ingot", 4, 0 },
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{ "Emerald", "mcl_core:emerald", "mcl_core:emerald", 4, 6 },
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{ "Diamond", "mcl_core:diamond", "mcl_core:diamond", 4, 4 },
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{ "Lapis Lazuli", lapis_drops, "mcl_dye:blue", 3, 6 },
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}
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for _, p in pairs(deepslate_ores) do
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register_deepslate_ore(p[1], p[2], p[3], p[4])
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register_deepslate_ore(p[1], p[2], p[3], p[4], p[5])
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end
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if copper_mod then
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register_deepslate_ore("Copper", "mcl_copper:raw_copper", 4, 4)
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register_deepslate_ore("Copper", "mcl_copper:raw_copper", "mcl_copper:copper_ingot", 4, 4)
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end
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local redstone_timer = 68.28
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@ -184,7 +195,14 @@ minetest.register_node("mcl_deepslate:deepslate_with_redstone_lit", {
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items = { "mesecons:redstone" },
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min_count = 4,
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max_count = 5,
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}
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},
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})
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minetest.register_craft({
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type = "cooking",
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output = "mesecons:redstone",
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recipe = "mcl_deepslate:deepslate_with_redstone",
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cooktime = 10,
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})
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--[[ Commented out for now because there the discussion how to handle this is ongoing
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