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mobs:zoglin: use hoglin sound .2
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@ -93,6 +93,12 @@ local zoglin = table.copy(hoglin)
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zoglin.description = S("Zoglin")
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zoglin.fire_resistant = 1
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zoglin.textures = {"extra_mobs_zoglin.png"}
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sounds = {
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random = "extra_mobs_hoglin.2",
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damage = "extra_mobs_hoglin_hurt",
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death = "extra_mobs_hoglin_hurt",
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distance = 16,
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},
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zoglin.do_custom = function()
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return
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end
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