kno10
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0bcaa027d7
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fix village biome adaption for cherry forests
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2025-01-05 19:42:24 +01:00 |
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kno10
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b6a43a06ea
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additional structures
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2025-01-05 19:42:24 +01:00 |
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kno10
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efd890c154
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add forest ruins + oasis + graveyard from voxelibre plus
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2025-01-05 19:42:24 +01:00 |
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kno10
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d709c12d94
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fix mob struct spawns
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2025-01-05 19:42:24 +01:00 |
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kno10
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db1b196aa5
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sync
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2025-01-05 19:42:24 +01:00 |
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kno10
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a272b37bb0
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disable block_fixes_grass again, use all_floors decorations instead
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2025-01-05 19:42:24 +01:00 |
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kno10
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2520bbb637
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minor parameter tweaks
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2025-01-05 19:42:24 +01:00 |
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kno10
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b17da2776c
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finetuning
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2025-01-05 19:42:24 +01:00 |
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kno10
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109afabf46
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reduce light of witch circle
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2025-01-05 19:42:24 +01:00 |
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kno10
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2485250f1b
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enhance vl_terraform API
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2025-01-05 19:42:24 +01:00 |
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kno10
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4e38927ba8
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reorg terrain features with biomes
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2025-01-05 19:42:24 +01:00 |
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kno10
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c84a41274e
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tweak structure parameters
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2025-01-05 19:42:24 +01:00 |
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kno10
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641e3ac19e
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sometimes no_path is not cleared up correctly :-(
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2025-01-05 19:42:24 +01:00 |
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kno10
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e3ce809130
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more new structures
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2025-01-05 19:42:24 +01:00 |
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kno10
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707a734d22
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do not use voxelmanip anymore, seems to be smoother without
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2025-01-05 19:42:23 +01:00 |
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kno10
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e59672e559
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vl_terraforming: add non-vm version
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2025-01-05 19:42:23 +01:00 |
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kno10
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dc0cb3035e
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Add cherry grove biome, based on MCLA.
Textures from pixel perfection, optimized with zopfipng. C.f., voxelibre#3463 voxelibre#4113
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2025-01-05 19:42:23 +01:00 |
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kno10
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58bcc8a0e5
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Register only one decoration per grass color for tallgrass.
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2025-01-05 19:42:23 +01:00 |
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kno10
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066cba0af7
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Unnecessary use of mcl_util.get_node
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2025-01-05 19:42:23 +01:00 |
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kno10
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ae02441a56
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Drop non-persistent tracking of generated chunks.
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2025-01-05 19:42:23 +01:00 |
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kno10
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531776c929
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polishing
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2025-01-05 19:42:23 +01:00 |
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kno10
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743cb728cc
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use mcl_util function
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2025-01-05 19:42:23 +01:00 |
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kno10
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b9399a1a15
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template specialization for param2
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2025-01-05 19:42:23 +01:00 |
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kno10
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8eed4ea71d
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Split biomes into separate files.
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2025-01-05 19:42:23 +01:00 |
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kno10
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a5cdd6c411
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igloo less slope, more snow, more rare
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2025-01-05 19:42:23 +01:00 |
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kno10
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c0057e0eec
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height difference for villages
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2025-01-05 19:42:23 +01:00 |
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kno10
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85e7151684
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better paths, better village layouts
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2025-01-05 19:42:23 +01:00 |
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kno10
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bb5894ac12
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improve shipwrecks
reduce frequency, trim schematics, disable foundations again
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2025-01-05 19:42:23 +01:00 |
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kno10
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82a0cde7ef
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more structures, more to discover.
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2025-01-05 19:42:23 +01:00 |
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kno10
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c371aa7cb5
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hollow fallen trees
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2025-01-05 19:42:23 +01:00 |
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kno10
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6caf3d0e04
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add command /emerge 512 to emerge an area
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2025-01-05 19:42:23 +01:00 |
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kno10
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d060090709
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improvements to mineshaft cart variety + /locate
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2025-01-05 19:42:23 +01:00 |
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kno10
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ae997d0516
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use swap_node instead of set_node in mapgen, tweaks to end
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2025-01-05 19:42:23 +01:00 |
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kno10
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e7787a8dd6
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eliminate the static_pos kludge except for strongholds for now
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2025-01-05 19:42:23 +01:00 |
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kno10
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10bc6adab8
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cleanups and fixes
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2025-01-05 19:42:23 +01:00 |
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kno10
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9a710ef3da
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clean up villages code, add biome farming support
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2025-01-05 19:42:23 +01:00 |
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kno10
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334de8d53f
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More fixes, make shulkers spawn on the floor.
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2025-01-05 19:42:23 +01:00 |
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kno10
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c7cb734d96
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fix, and add small end city from MCLA
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2025-01-05 19:42:23 +01:00 |
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kno10
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ce931bb9f5
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disable foliage 'fixes' that cause multi-colored trees
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2025-01-05 19:42:23 +01:00 |
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kno10
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426dd2efeb
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code restructuring and cleanups
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2025-01-05 19:42:23 +01:00 |
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kno10
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764d666a70
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Huge update of new terraforming, structures, and village code
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2025-01-05 19:42:23 +01:00 |
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kno10
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cd61702616
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Big rewrite of structure spawning using voxel manipulators
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2025-01-05 19:42:23 +01:00 |
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kno10
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ca39b8ff66
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fix bamboo biomes, add new schematic
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2025-01-05 19:42:23 +01:00 |
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kno10
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d8927747f7
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allow generating towns on mapblocks emerged with previous versions that did not become full settlements yet
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2025-01-05 19:42:23 +01:00 |
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kno10
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c722006b51
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fixes and parameter tuning
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2025-01-05 19:42:23 +01:00 |
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kno10
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92af10057f
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more voxelmanipulator, more MCLA
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2025-01-05 19:42:23 +01:00 |
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kno10
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833d5b4b15
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finetuning
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2025-01-05 19:42:23 +01:00 |
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kno10
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b11f0136a0
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add MCLA schematics
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2025-01-05 19:42:23 +01:00 |
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kno10
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6ab20bdf2f
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Big villages overhaul
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2025-01-05 19:42:22 +01:00 |
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kno10
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a62961144b
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move structures code from mcl_mapgen_core to mcl_structures
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2025-01-05 19:42:22 +01:00 |
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