teknomunk
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3d9b9cc445
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Convert splash potion to vl_projectile, remove dead code, precompute several values in splash potion code, add check of behaviors array in vl_projectile
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2024-12-07 19:15:38 +01:00 |
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teknomunk
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374f084018
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Revert entity->object for three lines
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2024-12-07 19:15:38 +01:00 |
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teknomunk
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277871591c
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Fix typo in api.md, add TODO, change entity -> object
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2024-12-07 19:15:38 +01:00 |
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teknomunk
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e04f6241de
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Fix typos documentation, add ignore_gravity and liquid_drag options, use vl_projectile.register() for enter pearl, move projectile physics to vl_projectile add hook for future vl_physics support
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2024-12-07 19:15:38 +01:00 |
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teknomunk
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fef2090c26
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Resolve more review comments, fix crash
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2024-12-07 19:15:38 +01:00 |
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teknomunk
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a833f8a97d
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Add API documentation, minor API cleanup
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2024-12-07 19:15:38 +01:00 |
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teknomunk
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adbb18d75d
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Fold tipped arrows into standard arrows and handle effects via item definition callback, remove arrows when they collide with entities, update handling of removing projectiles
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2024-12-07 19:15:38 +01:00 |
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teknomunk
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20a3063aa8
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Fix crash on startup
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2024-12-07 19:15:38 +01:00 |
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teknomunk
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bb91c3c30d
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More refactoring to generalize arrow code into projectile
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2024-12-07 19:15:38 +01:00 |
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teknomunk
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40e44e5420
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Start mcl_bows:arrow_entity refactor
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2024-12-07 19:15:38 +01:00 |
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teknomunk
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ed880924a6
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Remove _thrower from vl_projectile (uses self._vl_projectile.owner instead), reorder some code
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2024-12-07 19:15:38 +01:00 |
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teknomunk
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feb3122490
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Finish reworking all items in mcl_throwing
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2024-12-07 19:15:38 +01:00 |
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teknomunk
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bf1a0af338
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Add in vl_projectile, add mcl_util.match_node_to_filter
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2024-12-07 19:15:38 +01:00 |
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