Commit Graph

6837 Commits

Author SHA1 Message Date
kay27
96be84161f [mcl_mapgen_core] Don't crash if Ender Dragon doesn't spawn for some reason 2021-05-10 01:57:34 +04:00
NO11
7b78d500fd Better textures for stripped wood part3 2021-05-09 21:57:06 +00:00
NO11
358ea695e1 Better textures for stripped wood part2 2021-05-09 21:55:51 +00:00
NO11
f6b8133381 Better textures for stripped wood part1 2021-05-09 21:54:56 +00:00
NO11
96aec38947 Merge pull request 'master' (#3) from MineClone2/MineClone2:master into master
Reviewed-on: https://git.minetest.land/NO11/MineClone2/pulls/3
2021-05-09 21:52:37 +00:00
AFCMS
d221e5ab0a Merge branch 'master' into luacheck-script 2021-05-08 22:01:22 +02:00
kay27
31b56e77ee [mcl_mobspawners] Remove a typo (tab character) 2021-05-08 14:12:13 +04:00
kay27
4bb27a0d79 [mcl_mobspawners] Fix random crash, https://git.minetest.land/MineClone2/MineClone2/issues/1707 2021-05-08 14:09:16 +04:00
jordan4ibanez
37350e81c9 Stop crashing when mob object is already deleted 2021-05-05 12:52:07 -04:00
Elias Fleckenstein
4b327bcf99 Minor fix to prevent writing the damage reason approval field into MCL damage reason and calling passive damage handlers on dead players 2021-05-05 14:41:23 +02:00
Elias Fleckenstein
35a2a2b912 Workaround to prevent double death messages 2021-05-05 13:27:30 +02:00
Elias Fleckenstein
f53ff8418f mcl_damage: HP check guard in non-modifier on_hpchange callback and usage of raw tostring for deactivated objects for death messages 2021-05-05 13:24:23 +02:00
Elias Fleckenstein
1bd647507b Add proper end crystal death message 2021-05-05 13:20:06 +02:00
Elias Fleckenstein
f5b2a5f5c1 Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2 2021-05-05 09:25:20 +02:00
Elias Fleckenstein
be0cf5788d mcl_util.deal_damage: Only deal damage to players / mobs that are not already dead 2021-05-05 09:24:51 +02:00
Elias Fleckenstein
52ebc3343f Merge pull request 'Add Real Maps' (#1700) from real_maps into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1700
2021-05-05 06:21:36 +00:00
Elias Fleckenstein
a9817fea4b Merge branch 'master' into real_maps 2021-05-05 08:21:01 +02:00
Elias Fleckenstein
70db02306f Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2 2021-05-05 08:19:59 +02:00
Elias Fleckenstein
0ff4780066 Merge pull request 'Make compasses and clocks work in itemframes and when dropped' (#1711) from compass_and_clock into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1711
2021-05-05 06:19:21 +00:00
Elias Fleckenstein
f7280dc4f0 Remove mod screenshots since they only take up space and are partly outdated 2021-05-04 20:16:30 +02:00
Elias Fleckenstein
75d9450002 Make compasses point upwards when dropped as an item 2021-05-04 10:24:08 +02:00
Elias Fleckenstein
cb2bc52cbb Merge branch 'master' into compass_and_clock 2021-05-04 10:10:24 +02:00
Elias Fleckenstein
0d29688b13 Fix creeper explosion values 2021-05-04 09:54:18 +02:00
Elias Fleckenstein
78ce97aaf6 Fix creeper explosion values 2021-05-04 09:53:28 +02:00
Elias Fleckenstein
3b3d67a99c Make clocks work when dropped 2021-05-04 09:16:42 +02:00
Elias Fleckenstein
7513bc600a Merge branch 'master' into compass_and_clock 2021-05-04 09:04:50 +02:00
Elias Fleckenstein
f96258ca5c Fix mob heads not showing their texture when worn as head armor 2021-05-04 09:01:53 +02:00
Elias Fleckenstein
33c6e5cdad Fix wearing pumpkin heads as armor 2021-05-04 08:59:01 +02:00
Elias Fleckenstein
2c5eca3999 Make clocks work in itemframes 2021-05-04 08:49:21 +02:00
AFCMS
f0ec64528c Merge branch 'master' into luacheck-script 2021-05-03 23:24:55 +02:00
AFCMS
cbb014ed38 basic working script 2021-05-03 22:11:49 +02:00
Elias Fleckenstein
74e3c6555d Globalize mcl_clock API 2021-05-03 13:43:46 +02:00
Elias Fleckenstein
ecc2010fe5 Make compasses work in itemframes 2021-05-03 11:22:47 +02:00
Elias Fleckenstein
5bb1657bd8 Add moving marker for the player 2021-05-03 10:46:59 +02:00
Elias Fleckenstein
f063d14caf Add craft predict for map copying 2021-05-02 19:30:27 +02:00
Elias Fleckenstein
02da1abcf9 Merge branch 'master' into real_maps 2021-05-02 19:24:52 +02:00
Elias Fleckenstein
0d287001f7 Fix tt snippet to update wield filled maps as well 2021-05-02 19:18:30 +02:00
Benjamin Schötz
f528b31d48 Added french, spanish, russian translation for killerbunny-nametag 2021-05-02 18:02:51 +02:00
Benjamin Schötz
a77f99a1ec Sets killerbunny-label in a translateable way 2021-05-02 18:02:35 +02:00
AFCMS
45965c0799 Merge branch 'master' into luacheck-script 2021-05-02 17:57:05 +02:00
Elias Fleckenstein
1eaf662833 Add updated tga_encoder 2021-05-02 17:47:46 +02:00
Elias Fleckenstein
63d4e57a8d Correct typo (ninetest -> minetest) 2021-05-02 17:19:11 +02:00
Elias Fleckenstein
ecea8f1662 Prevent placing of wielded maps 2021-05-02 17:14:57 +02:00
Elias Fleckenstein
ef08977112 Copy stack before accessing it in add_item 2021-05-02 17:11:33 +02:00
Elias Fleckenstein
1f87874870 Make it look like the player is holding the map in their hand 2021-05-02 17:03:39 +02:00
Elias Fleckenstein
9a3ae17564 Make maps show their image when in itemframes 2021-05-02 16:04:48 +02:00
Elias Fleckenstein
bd74dbe321 Revert "Use PNG instead of TGA"
This reverts commit ca9cd8cbe0fff0ab40121d6067fb075559b12860.
The TGA was faster and produced smaller files.
2021-05-02 13:03:18 +02:00
Elias Fleckenstein
ca9cd8cbe0 Use PNG instead of TGA 2021-05-02 12:55:04 +02:00
Elias Fleckenstein
d9a670dcb8 Show empty map in creative inv, but don't show filled map there 2021-05-02 12:24:22 +02:00
Elias Fleckenstein
f22b3fd457 Implement copying maps 2021-05-02 12:23:29 +02:00