Elias Fleckenstein
|
57662b319c
|
Merge branch 'master' into damage
|
2021-04-25 20:04:15 +02:00 |
|
Elias Fleckenstein
|
3e3f53efbd
|
New attempt to fix #1392
|
2021-04-25 19:59:08 +02:00 |
|
Elias Fleckenstein
|
b2407e407a
|
Add mob descriptions
|
2021-04-25 17:30:15 +02:00 |
|
Elias Fleckenstein
|
58d67aace6
|
Merge branch 'master' into damage
|
2021-04-25 13:29:07 +02:00 |
|
Elias Fleckenstein
|
9eba2add3f
|
Rewrite burning API
|
2021-04-25 13:09:20 +02:00 |
|
Elias Fleckenstein
|
f0d7715080
|
Merge branch 'master' into damage
|
2021-04-18 14:51:45 +02:00 |
|
Elias Fleckenstein
|
a7e102426a
|
Add time_of_day to get_light crash fix
|
2021-04-17 21:01:09 +02:00 |
|
Elias Fleckenstein
|
bcd058feb1
|
Fix get_light crash
|
2021-04-17 21:00:32 +02:00 |
|
Elias Fleckenstein
|
c7c47c1ca7
|
Increase mob_view_range_factor performance
|
2021-04-17 13:49:40 +02:00 |
|
Elias Fleckenstein
|
ca75a893db
|
Merge branch 'master' into damage
|
2021-04-17 12:58:19 +02:00 |
|
Elias Fleckenstein
|
01c79c5a18
|
Fix mcl_burning.tick not being called at all for mobs
|
2021-04-16 18:37:07 +02:00 |
|
Elias Fleckenstein
|
095f78b785
|
Massive mcl_burning performance improvement
|
2021-04-16 18:34:29 +02:00 |
|
Elias Fleckenstein
|
5d5ed91519
|
Merge branch 'master' into damage
|
2021-04-16 12:20:53 +02:00 |
|
jordan4ibanez
|
044e9d22ad
|
Re-enable mob-despawner
|
2021-04-15 21:13:19 -04:00 |
|
Elias Fleckenstein
|
ce0148d9a8
|
Rewrite armor; new damage system
|
2021-04-14 15:46:52 +02:00 |
|
Elias Fleckenstein
|
0d5933b95e
|
Remove debug printin mcl_mobs
|
2021-04-12 15:45:00 +02:00 |
|
kay27
|
a76fe2b487
|
[mcl_mobs] Replace goto to repeat-break-until true in spawning.lua
|
2021-04-11 02:11:06 +04:00 |
|
kay27
|
b14ca5a843
|
Revert "[mcl_mobs, mobs_mc] TEMP! Remove goto to run on RasbPI4, Oil_boi free to revert"
This reverts commit ea41c82834d1664ba29d41adddf532c4d5121250.
|
2021-04-11 02:10:27 +04:00 |
|
kay27
|
ea41c82834
|
[mcl_mobs, mobs_mc] TEMP! Remove goto to run on RasbPI4, Oil_boi free to revert
|
2021-04-10 20:47:55 +02:00 |
|
jordan4ibanez
|
6279f5eb41
|
test
|
2021-04-08 23:58:12 +04:00 |
|
jordan4ibanez
|
9789cf5dcd
|
Adjust spawning to be closer and more frequent
|
2021-04-08 23:58:12 +04:00 |
|
jordan4ibanez
|
26847bbb54
|
Finish mob limiter
|
2021-04-08 23:58:12 +04:00 |
|
jordan4ibanez
|
4fca50dead
|
Fix spawn timer reset debug
|
2021-04-08 23:58:12 +04:00 |
|
jordan4ibanez
|
310dcf9660
|
Fix forgotten biome check
|
2021-04-08 23:58:11 +04:00 |
|
jordan4ibanez
|
ba9866db49
|
merge
|
2021-04-08 23:58:11 +04:00 |
|
jordan4ibanez
|
282ba2614a
|
merge
|
2021-04-08 23:58:11 +04:00 |
|
jordan4ibanez
|
26ef8c2674
|
Fix silverfish typo
|
2021-04-08 23:58:11 +04:00 |
|
jordan4ibanez
|
f5cc2bab09
|
Readjust mobs internal settings to not cause insane memory usage
|
2021-04-08 23:58:11 +04:00 |
|
jordan4ibanez
|
ae0c235c1f
|
Combine air and ground type spawning into ground
|
2021-04-08 23:58:11 +04:00 |
|
jordan4ibanez
|
668b67158c
|
merge
|
2021-04-08 23:58:11 +04:00 |
|
jordan4ibanez
|
249a3c8891
|
Add bats, chicken, and blaze spawn info
|
2021-04-08 23:58:11 +04:00 |
|
jordan4ibanez
|
34b66acc9d
|
Make reference list copy-pastable
|
2021-04-08 23:58:11 +04:00 |
|
jordan4ibanez
|
89f35c06af
|
Ignore default or void dimensions
|
2021-04-08 23:58:11 +04:00 |
|
jordan4ibanez
|
cb093b774c
|
Add biome list
|
2021-04-08 23:58:10 +04:00 |
|
jordan4ibanez
|
abc68f4dc6
|
Refactor spawning into it's own file
|
2021-04-08 23:58:10 +04:00 |
|
jordan4ibanez
|
38dcbcb3d4
|
Fix mobs colliding with other mobs/players
|
2021-04-08 23:58:10 +04:00 |
|
jordan4ibanez
|
d65a5e3be0
|
Fix mobs colliding with objects
|
2021-04-08 23:58:10 +04:00 |
|
kay27
|
de41a4c26b
|
merge
|
2021-04-08 23:58:10 +04:00 |
|
kay27
|
5e0bd2281c
|
Revert "Revert "Merge pull request 'Massively overhaul spawning algorithm for mobs' (#1487) from jordan4ibanez/MineClone2-MobTweaks:master into master""
This reverts commit 6a1a634cba4e0530a4cb72cf319f203f4a770d7f.
|
2021-04-08 23:58:10 +04:00 |
|
Elias Fleckenstein
|
6a1a634cba
|
Revert "Merge pull request 'Massively overhaul spawning algorithm for mobs' (#1487) from jordan4ibanez/MineClone2-MobTweaks:master into master"
This reverts commit 4f2a6b2db001b98abd99e32e531aedc243118161, reversing
changes made to 0970981252e32901b18ce00fa7498507818c0245.
|
2021-04-07 17:20:56 +02:00 |
|
jordan4ibanez
|
ec6eb51726
|
Massively overhaul spawning algorithm for mobs
|
2021-04-07 02:39:15 -04:00 |
|
jordan4ibanez
|
6cdf7c98c2
|
Rework all mobs spawning - preprototype stage
|
2021-04-07 00:55:57 -04:00 |
|
jordan4ibanez
|
7cecc71b91
|
Make mobs not collide with objects to stop weird glitches
|
2021-04-06 22:08:10 -04:00 |
|
jordan4ibanez
|
6aaf25bbc9
|
Increase unmounting force
|
2021-04-06 22:02:52 -04:00 |
|
jordan4ibanez
|
4a1faa44de
|
Make unmounting a mob less of a jolt
|
2021-04-06 21:59:51 -04:00 |
|
jordan4ibanez
|
8e2493dd9a
|
Remove 47 node object check from mobs
|
2021-04-06 10:40:16 -04:00 |
|
Elias Fleckenstein
|
f350fa6272
|
Add bossbars
|
2021-04-06 14:50:34 +02:00 |
|
kay27
|
beb2484224
|
Merge https://git.minetest.land/MineClone2/MineClone2/pulls/1366
|
2021-04-05 13:50:26 +04:00 |
|
Saku Laesvuori
|
4a085c9526
|
Fix passive mobs despawning
According to the wiki most passive mobs do not despawn. The ones that do
have already been explicity marked as despawning.
<https://minecraft.fandom.com/wiki/Spawn#Despawning>
<https://minecraft.fandom.com/wiki/Mob#Despawning>
|
2021-04-04 09:15:25 +03:00 |
|
epCode
|
ac87e0604e
|
make ghast firing more MC-like
|
2021-04-03 18:39:20 -07:00 |
|