the-real-herowl
|
67f45bd6fb
|
Fix potion registering not working with other mods
|
2024-12-25 23:25:19 +01:00 |
|
teknomunk
|
ddba0408e1
|
Correct behavior of projectiles sticking in players forcing the projectile to survive
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
7de503770f
|
Address review concerns
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
2732976404
|
Move fireball redirection service award check to ghast from fireball
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
5c1881753b
|
Change object alive check so that projectiles are still removed when the object dies
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
60e3c139cc
|
Change mcl_mobs to use mcl_util.remove_entity() when killing mobs, add guard in vl_projectile against removed mobs
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
b8d2f67dfd
|
Update api.md with rotational offset fields
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
0d82c8f725
|
Replace magic numbers with named constants, add missing 'local'
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
bb934d09ee
|
Break long lines, add space between functions in vl_projectile/init.lua
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
bc321ccae4
|
Add _vl_projectile.can_punch() to mob API and move hard-coded entity behavior from arrow to rover code
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
a2167e7dfc
|
Change to use nil radius in within_limits(pos,radius) check
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
88cd54a03b
|
Add reference to Projectile API documentatino from mob API documentation
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
5db55dde3c
|
Update { ... } to {...}
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
0d8f7515c6
|
Update minetest->Luanti in affected documentation, update minetest. -> core. in affected code, factor out common subexpressions in mods/ITEMS/vl_projectile/init.lua
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
7c8da2eba7
|
Rework self.timer and _owner collision conditions
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
6566304b43
|
Fix bug in solid node collision code (not updating _last_velocity, making delta_v larger if length was small)
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
5f0244ebb1
|
Use creative arrow collection behavior from master (except they make pickup noises in creative), make all creative arrows infinity
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
537f49d57e
|
Rearrange conditions to minimize executed code
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
51ebb26abe
|
Stop infinite loop of arrows stuck in yourself punching you
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
73c66dc888
|
Sound fix, preserve _itemstring as well
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
1e165155d8
|
Add _arrow_item to list of perserved fields
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
f426d96ef5
|
Make arrows (and all their derivatives) preserve collectable and entity properties across world unload/load
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
d42797d48d
|
Make stuck arrows stop processing all other behaviors
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
f1a0c04f52
|
Make it possible to pick up arrows in creative mode
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
17f063c4e5
|
Fix tipped arrow behavior, remove debug code
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
33c70fd677
|
Rework projectile pickup code (to prevent item duplication bugs), always update _last_pos, short circuit processing behaviors if the entity was removed by a behavior but didn't report it
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
d1fe8de1b6
|
Fix crash when respawning
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
174cb5fe1c
|
Let arrows stick in players
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
aa8cec9911
|
Implement mcl_util.remove_entity() and convert projectile code to use it
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
df8db4aa39
|
Add pitch and yaw offset support to vl_projectile
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
0d95c167cf
|
Correct self-collision for lingering/splash potions
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
2fcd4ff69f
|
Fix condition on node collision for mob projectiles
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
1df10c8dd3
|
Correct damage for mob projectiles
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
efa6e7d2d0
|
Move arrow self-collision grace logic to vl_projectile then apply to mob projectiles and splash and linger potions, allow entity luaentity to be passed to mcl_util.get_entity_id()
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
cf71d2981a
|
Fix crash when firing rocket arrows
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
2d56deacf6
|
Replace _puncher with _owner, rework projectile code to make _owner a string, copy mcl_util.gen_uuid() from minecart branch, add mcl_util.get_entity_id(), fix crash
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
96abcd2bcc
|
Remove debug dump, move maximum time to live to vl_projectile
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
3df59a47b0
|
Document vl_projectile.replace_with_item_drop
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
c857d66f5d
|
Move projectile stick logic into vl_projectile
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
32d37b30bf
|
Move tracer to vl_projectile
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
f265f5b52d
|
Change mcl_bows to use standard vl_projectile on_step handler, move burning behavior to vl_projectile
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
8e4f870a46
|
Move arrow-node logic out of mcl_bows/arrow.lua and into the node definitions under _vl_projectile.on_collide
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
ba244fa930
|
Remove secondary collision check in mcl_bows/arrow.lua (it was just hitting grass)
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
d284df907e
|
Remove code with no effect other than emitting a warning
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
c3275eb0b7
|
Resolve luacheck findings
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
4b73839346
|
Fix crashes in mcl_throwing
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
dc312ee012
|
Fix crash when hit with an arrow that is not piercing
|
2024-12-25 11:52:24 +01:00 |
|
the-real-herowl
|
a1c7bb55a1
|
Rockets and piercing arrows fixed
They both work properly now.
|
2024-12-25 11:52:24 +01:00 |
|
the-real-herowl
|
992de3d06e
|
Fix throwables' punch allow check
|
2024-12-25 11:52:24 +01:00 |
|
the-real-herowl
|
515b5bc5c7
|
Fixed abnormal skull rotation
|
2024-12-25 11:52:24 +01:00 |
|
the-real-herowl
|
254b100fac
|
Fixed wither skulls
- wither skulls now hit players again
- wither skulls (strong version) don't cause a crash anymore
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
58042416c4
|
Add attribution with exact links for minetest code
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
e192072a2c
|
Add hook to allow piercing enchantment to be implemented
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
1ce4b00702
|
Fix chick spawning in the presence of a functional has_room() check
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
db8bceebf3
|
Fix dispenser arrows so they hit players and entities, minetest.register_entity -> vl_projectile.register for mcl_throwing:egg
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
c960b00b37
|
Make egg and snowball stack count match master
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
ee3ea9d3f5
|
Prevent dereferencing nil in wither.lua, fix minor typo in debug statement
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
fe513c321b
|
Add workarround for random velocity change of particles on creation
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
31e08b668d
|
Make sure a projectile sets on fire the thing it collided with
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
642c474012
|
Stop wither from shooting itself
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
2c15ac3563
|
Fix player-mcl_throwing collisions, fix chick spawning on egg collisions, luacheck fixes
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
f9aa61ff5a
|
Fix unintentional collision box change
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
b821f3d72f
|
Fix luacheck findings for this PR: remove unused variables, remove overwritten value, add missing dependencies, fix undefined variable usage
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
b8fcc4c02e
|
Prevent projectiles from crashing server when removed when it punched something (wither skull hitting the wither will cause this), mark wither skull with _removed = true when death timer removes it
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
b23b16842c
|
Allow mob projectiles to hit their owner after 2 seconds (used by ghast fireball)
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
f0a3f9fe18
|
Make snowballs have the same collision conditions as before
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
2cc648fd2e
|
Undo conversions to use mcl_bows:arrow_entity and use arrow_item.."_entity" like master
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
960476bb24
|
Convert flying bobber to vl_projectile, modify mcl_throwing.register_throwable_object() to check for _vl_projectile field
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
b339d5f13f
|
Remove redundant check
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
2864e8fa30
|
Correct behavior when ignore_gravity flag is true, fix mob projectile velocity calculation, add missing entity_def lookup
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
b4e6417b92
|
Convert mcl_mobs.register_arrow() to use vl_projectile, tested only with shulker bullet so far
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
f7ded5f690
|
Restore tipped arrow entity registration as near copy of mcl_bows:arrow_entity
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
4c36870776
|
Small optimization for calculating _allow_punch
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
6829b0d2da
|
Remove unnecessary vectory copy
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
48937b3083
|
Make splash, lingering and othe projectiles hit players
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
dbbc53173c
|
Stop minimum draw arrows from hitting player that shot them
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
3b7fb6613e
|
Prevent collisions with entities until projectile is at least one node from where it started (to prevent always hitting yourself), modify mcl_bows.shoot_arrow() and mcl_bows_s.shoot_arrow_crossbow() to use vl_projectile.create(), fix projectiles damaging players
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
dd5ef7312c
|
Inline dir_to_pitch() and use correct formula for pitch
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
4e3e8aafc8
|
Address most of kno10's comments about mcl_utils/node.lua and a couple others, fix lingering potion sound
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
d71d9f5bf2
|
Address more review comments
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
c4df080af5
|
Make arrows damage players, update API documentation, fix several crashes that occurred when arrows hit a player
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
d18cc8ff52
|
Fix picking up tipped arrows
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
7ea0db135a
|
Fix crash with splash potions of harming, make splash particles match potion color
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
fa390b5752
|
Fix splash potions, fix crash when projectiles hit unknown nodes
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
ebdc5a5914
|
Remove logging in tipped_arrows, prevent crash when spawning chicks, add extra safety check in vl_projectile.collides_with_solids
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
9a877cf7b0
|
Lingering potions should not collide with liquids, change behaviors assersion loop to catch nil members
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
238df8aebc
|
Convert lingering potion to vl_projectile
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
5474e31a8f
|
Convert splash potion to vl_projectile, remove dead code, precompute several values in splash potion code, add check of behaviors array in vl_projectile
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
dd2c6638f6
|
Fix crash related to nil _time_in_air
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
a6cb215720
|
Revert entity->object for three lines
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
2f2df5f89d
|
Fix typo _ -> .
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
e120e267c2
|
Add empty line
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
6893a4e8b6
|
Fix typo in api.md, add TODO, change entity -> object
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
5ced87dc26
|
Fix typos documentation, add ignore_gravity and liquid_drag options, use vl_projectile.register() for enter pearl, move projectile physics to vl_projectile add hook for future vl_physics support
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
276a277488
|
Update mcl_util.get_double_container_neighbor_pos() to use vector.offset
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
fdfefd2af8
|
Resolve more review comments, fix crash
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
17a25a39ef
|
Resolve review comments
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
b4b83782e8
|
Remove debug print
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
4dec7e1ce5
|
Give arrows a maximum lifetime to prevent them from getting stuck in mid-air forever
|
2024-12-25 11:52:24 +01:00 |
|
teknomunk
|
20e228bcac
|
Fix documentation for raycast_collides_with_entities
|
2024-12-25 11:52:24 +01:00 |
|