teknomunk
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a6cb215720
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Revert entity->object for three lines
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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2f2df5f89d
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Fix typo _ -> .
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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6893a4e8b6
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Fix typo in api.md, add TODO, change entity -> object
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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5ced87dc26
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Fix typos documentation, add ignore_gravity and liquid_drag options, use vl_projectile.register() for enter pearl, move projectile physics to vl_projectile add hook for future vl_physics support
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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fdfefd2af8
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Resolve more review comments, fix crash
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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20e228bcac
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Fix documentation for raycast_collides_with_entities
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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def9d26ca3
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Add API documentation, minor API cleanup
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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0516b69f68
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Fold tipped arrows into standard arrows and handle effects via item definition callback, remove arrows when they collide with entities, update handling of removing projectiles
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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3273202531
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Fix crash on startup
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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caf09cc7d3
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More refactoring to generalize arrow code into projectile
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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34b9fe88e5
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Start mcl_bows:arrow_entity refactor
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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7ad30c0f4f
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Remove _thrower from vl_projectile (uses self._vl_projectile.owner instead), reorder some code
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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2d75a21c10
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Finish reworking all items in mcl_throwing
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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eeaa36e60b
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Add in vl_projectile, add mcl_util.match_node_to_filter
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2024-12-25 11:52:24 +01:00 |
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