Commit Graph

13 Commits

Author SHA1 Message Date
kno10
c623d39293 finetuning 2025-01-03 14:09:28 +01:00
kno10
f989aa303c enhance vl_terraform API 2025-01-03 14:09:28 +01:00
kno10
592d2fb362 reorg terrain features with biomes 2025-01-03 14:09:28 +01:00
kno10
75e93c7f3a use swap_node instead of set_node in mapgen, tweaks to end 2025-01-03 14:09:26 +01:00
kno10
162fdab9f7 disable foliage 'fixes' that cause multi-colored trees 2025-01-03 14:09:26 +01:00
kno10
4447792b10 Huge update of new terraforming, structures, and village code 2025-01-03 14:09:26 +01:00
kno10
cef7562953 Big rewrite of structure spawning using voxel manipulators 2025-01-03 14:09:26 +01:00
kno10
12214c5bd6 Allow salmon, tropical fish, witch huts in rivers (#4605)
As witch huts use flag "liquid_surface", place_on only can be water. If we want on-shore witch huts, this needs to be solved differently.
Also, probably no witch huts in deep ocean swamp water?

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4605
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-08-31 10:16:43 +02:00
cora
962425faa5 Don't spawn structure mobs in peaceful mode 2022-09-07 11:58:16 +02:00
cora
f115fc8ea0 tweak probabilities 2022-07-01 02:05:48 +02:00
cora
be2a8d7054 Structure transfer fixes 2022-07-01 02:05:48 +02:00
cora
7945de1324 igloo fixes, mobspawns, move geode to mcl_structs 2022-07-01 02:05:48 +02:00
cora
a09226c370 fossil & igloo -> new api 2022-07-01 02:05:48 +02:00