teknomunk
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c857d66f5d
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Move projectile stick logic into vl_projectile
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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32d37b30bf
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Move tracer to vl_projectile
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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f265f5b52d
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Change mcl_bows to use standard vl_projectile on_step handler, move burning behavior to vl_projectile
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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8e4f870a46
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Move arrow-node logic out of mcl_bows/arrow.lua and into the node definitions under _vl_projectile.on_collide
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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ba244fa930
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Remove secondary collision check in mcl_bows/arrow.lua (it was just hitting grass)
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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d284df907e
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Remove code with no effect other than emitting a warning
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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c3275eb0b7
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Resolve luacheck findings
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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4b73839346
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Fix crashes in mcl_throwing
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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dc312ee012
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Fix crash when hit with an arrow that is not piercing
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2024-12-25 11:52:24 +01:00 |
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the-real-herowl
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a1c7bb55a1
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Rockets and piercing arrows fixed
They both work properly now.
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2024-12-25 11:52:24 +01:00 |
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the-real-herowl
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992de3d06e
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Fix throwables' punch allow check
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2024-12-25 11:52:24 +01:00 |
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the-real-herowl
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515b5bc5c7
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Fixed abnormal skull rotation
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2024-12-25 11:52:24 +01:00 |
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the-real-herowl
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254b100fac
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Fixed wither skulls
- wither skulls now hit players again
- wither skulls (strong version) don't cause a crash anymore
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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58042416c4
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Add attribution with exact links for minetest code
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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e192072a2c
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Add hook to allow piercing enchantment to be implemented
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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1ce4b00702
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Fix chick spawning in the presence of a functional has_room() check
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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db8bceebf3
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Fix dispenser arrows so they hit players and entities, minetest.register_entity -> vl_projectile.register for mcl_throwing:egg
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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c960b00b37
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Make egg and snowball stack count match master
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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ee3ea9d3f5
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Prevent dereferencing nil in wither.lua, fix minor typo in debug statement
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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fe513c321b
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Add workarround for random velocity change of particles on creation
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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31e08b668d
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Make sure a projectile sets on fire the thing it collided with
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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642c474012
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Stop wither from shooting itself
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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2c15ac3563
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Fix player-mcl_throwing collisions, fix chick spawning on egg collisions, luacheck fixes
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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f9aa61ff5a
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Fix unintentional collision box change
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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b821f3d72f
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Fix luacheck findings for this PR: remove unused variables, remove overwritten value, add missing dependencies, fix undefined variable usage
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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b8fcc4c02e
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Prevent projectiles from crashing server when removed when it punched something (wither skull hitting the wither will cause this), mark wither skull with _removed = true when death timer removes it
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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b23b16842c
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Allow mob projectiles to hit their owner after 2 seconds (used by ghast fireball)
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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f0a3f9fe18
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Make snowballs have the same collision conditions as before
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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2cc648fd2e
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Undo conversions to use mcl_bows:arrow_entity and use arrow_item.."_entity" like master
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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960476bb24
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Convert flying bobber to vl_projectile, modify mcl_throwing.register_throwable_object() to check for _vl_projectile field
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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b339d5f13f
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Remove redundant check
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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2864e8fa30
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Correct behavior when ignore_gravity flag is true, fix mob projectile velocity calculation, add missing entity_def lookup
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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b4e6417b92
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Convert mcl_mobs.register_arrow() to use vl_projectile, tested only with shulker bullet so far
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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f7ded5f690
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Restore tipped arrow entity registration as near copy of mcl_bows:arrow_entity
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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4c36870776
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Small optimization for calculating _allow_punch
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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6829b0d2da
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Remove unnecessary vectory copy
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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48937b3083
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Make splash, lingering and othe projectiles hit players
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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dbbc53173c
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Stop minimum draw arrows from hitting player that shot them
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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3b7fb6613e
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Prevent collisions with entities until projectile is at least one node from where it started (to prevent always hitting yourself), modify mcl_bows.shoot_arrow() and mcl_bows_s.shoot_arrow_crossbow() to use vl_projectile.create(), fix projectiles damaging players
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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dd5ef7312c
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Inline dir_to_pitch() and use correct formula for pitch
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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4e3e8aafc8
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Address most of kno10's comments about mcl_utils/node.lua and a couple others, fix lingering potion sound
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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d71d9f5bf2
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Address more review comments
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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c4df080af5
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Make arrows damage players, update API documentation, fix several crashes that occurred when arrows hit a player
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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d18cc8ff52
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Fix picking up tipped arrows
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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7ea0db135a
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Fix crash with splash potions of harming, make splash particles match potion color
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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fa390b5752
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Fix splash potions, fix crash when projectiles hit unknown nodes
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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ebdc5a5914
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Remove logging in tipped_arrows, prevent crash when spawning chicks, add extra safety check in vl_projectile.collides_with_solids
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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9a877cf7b0
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Lingering potions should not collide with liquids, change behaviors assersion loop to catch nil members
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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238df8aebc
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Convert lingering potion to vl_projectile
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2024-12-25 11:52:24 +01:00 |
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teknomunk
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5474e31a8f
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Convert splash potion to vl_projectile, remove dead code, precompute several values in splash potion code, add check of behaviors array in vl_projectile
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2024-12-25 11:52:24 +01:00 |
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