teknomunk
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d217858ee4
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Make stuck arrows stop processing all other behaviors
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2024-11-30 18:42:13 -06:00 |
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teknomunk
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46e2f4d364
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Make it possible to pick up arrows in creative mode
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2024-11-30 18:42:13 -06:00 |
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teknomunk
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6f3fb7cc59
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Fix tipped arrow behavior, remove debug code
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2024-11-30 18:42:13 -06:00 |
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teknomunk
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81c6136dca
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Rework projectile pickup code (to prevent item duplication bugs), always update _last_pos, short circuit processing behaviors if the entity was removed by a behavior but didn't report it
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2024-11-30 18:42:13 -06:00 |
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teknomunk
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0b4f2bf899
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Let arrows stick in players
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2024-11-30 18:42:13 -06:00 |
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teknomunk
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3d4e849d21
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Implement mcl_util.remove_entity() and convert projectile code to use it
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2024-11-30 18:42:13 -06:00 |
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teknomunk
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e8838f0e5a
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Add pitch and yaw offset support to vl_projectile
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2024-11-30 18:42:13 -06:00 |
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teknomunk
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e6fcb2b72d
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Correct damage for mob projectiles
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2024-11-30 18:42:12 -06:00 |
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teknomunk
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02c2a47e71
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Move arrow self-collision grace logic to vl_projectile then apply to mob projectiles and splash and linger potions, allow entity luaentity to be passed to mcl_util.get_entity_id()
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2024-11-30 18:42:12 -06:00 |
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teknomunk
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5185c043bb
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Replace _puncher with _owner, rework projectile code to make _owner a string, copy mcl_util.gen_uuid() from minecart branch, add mcl_util.get_entity_id(), fix crash
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2024-11-30 18:42:12 -06:00 |
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teknomunk
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cb1d0d9290
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Remove debug dump, move maximum time to live to vl_projectile
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2024-11-30 18:42:12 -06:00 |
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teknomunk
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aef88bbfde
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Document vl_projectile.replace_with_item_drop
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2024-11-30 18:42:12 -06:00 |
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teknomunk
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c7c0fd4081
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Move projectile stick logic into vl_projectile
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2024-11-30 18:42:12 -06:00 |
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teknomunk
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477f8d51ec
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Move tracer to vl_projectile
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2024-11-30 18:42:12 -06:00 |
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teknomunk
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b693416d0b
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Change mcl_bows to use standard vl_projectile on_step handler, move burning behavior to vl_projectile
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2024-11-30 18:42:12 -06:00 |
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teknomunk
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64dc0e6277
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Resolve luacheck findings
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2024-11-30 18:42:12 -06:00 |
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teknomunk
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03b1f69894
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Add hook to allow piercing enchantment to be implemented
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2024-11-30 18:42:12 -06:00 |
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teknomunk
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5cfb8cc79c
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Fix dispenser arrows so they hit players and entities, minetest.register_entity -> vl_projectile.register for mcl_throwing:egg
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2024-11-30 18:42:12 -06:00 |
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teknomunk
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6d2e55001c
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Prevent dereferencing nil in wither.lua, fix minor typo in debug statement
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2024-11-30 18:42:12 -06:00 |
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teknomunk
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b165b1084a
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Add workarround for random velocity change of particles on creation
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2024-11-30 18:42:12 -06:00 |
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teknomunk
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9c425816fd
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Make sure a projectile sets on fire the thing it collided with
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2024-11-30 18:42:12 -06:00 |
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teknomunk
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fc14373962
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Fix luacheck findings for this PR: remove unused variables, remove overwritten value, add missing dependencies, fix undefined variable usage
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2024-11-30 18:42:12 -06:00 |
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teknomunk
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176a387f3a
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Prevent projectiles from crashing server when removed when it punched something (wither skull hitting the wither will cause this), mark wither skull with _removed = true when death timer removes it
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2024-11-30 18:42:12 -06:00 |
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teknomunk
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abf1a7531f
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Correct behavior when ignore_gravity flag is true, fix mob projectile velocity calculation, add missing entity_def lookup
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2024-11-30 18:42:05 -06:00 |
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teknomunk
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89639b30c7
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Convert mcl_mobs.register_arrow() to use vl_projectile, tested only with shulker bullet so far
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2024-11-30 18:41:03 -06:00 |
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teknomunk
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7b43f7fb15
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Make splash, lingering and othe projectiles hit players
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2024-11-30 18:34:02 -06:00 |
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teknomunk
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d119da0116
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Stop minimum draw arrows from hitting player that shot them
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2024-11-30 18:34:02 -06:00 |
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teknomunk
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1ce6860dc8
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Prevent collisions with entities until projectile is at least one node from where it started (to prevent always hitting yourself), modify mcl_bows.shoot_arrow() and mcl_bows_s.shoot_arrow_crossbow() to use vl_projectile.create(), fix projectiles damaging players
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2024-11-30 18:34:02 -06:00 |
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teknomunk
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73c1c1c1ed
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Inline dir_to_pitch() and use correct formula for pitch
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2024-11-30 18:34:02 -06:00 |
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teknomunk
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69614c95dc
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Address more review comments
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2024-11-30 18:34:01 -06:00 |
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teknomunk
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da053c4add
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Make arrows damage players, update API documentation, fix several crashes that occurred when arrows hit a player
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2024-11-30 18:34:01 -06:00 |
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teknomunk
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6a0e0e4a11
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Fix splash potions, fix crash when projectiles hit unknown nodes
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2024-11-30 18:34:01 -06:00 |
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teknomunk
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2a1c8e6ea0
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Remove logging in tipped_arrows, prevent crash when spawning chicks, add extra safety check in vl_projectile.collides_with_solids
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2024-11-30 18:34:01 -06:00 |
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teknomunk
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1ffbbd7132
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Lingering potions should not collide with liquids, change behaviors assersion loop to catch nil members
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2024-11-30 18:34:01 -06:00 |
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teknomunk
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686d891bed
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Convert splash potion to vl_projectile, remove dead code, precompute several values in splash potion code, add check of behaviors array in vl_projectile
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2024-11-30 18:34:01 -06:00 |
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teknomunk
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c21352b476
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Revert entity->object for three lines
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2024-11-30 18:34:01 -06:00 |
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teknomunk
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23e0082de5
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Fix typo _ -> .
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2024-11-30 18:34:01 -06:00 |
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teknomunk
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cdcea5191c
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Fix typo in api.md, add TODO, change entity -> object
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2024-11-30 18:34:01 -06:00 |
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teknomunk
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956abf96c6
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Fix typos documentation, add ignore_gravity and liquid_drag options, use vl_projectile.register() for enter pearl, move projectile physics to vl_projectile add hook for future vl_physics support
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2024-11-30 18:34:01 -06:00 |
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teknomunk
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91e362329f
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Resolve more review comments, fix crash
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2024-11-30 18:34:01 -06:00 |
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teknomunk
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dbafb892e7
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Fix documentation for raycast_collides_with_entities
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2024-11-30 18:34:01 -06:00 |
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teknomunk
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e6705ddf56
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Add API documentation, minor API cleanup
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2024-11-30 18:34:01 -06:00 |
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teknomunk
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746a2f0717
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Fold tipped arrows into standard arrows and handle effects via item definition callback, remove arrows when they collide with entities, update handling of removing projectiles
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2024-11-30 18:34:01 -06:00 |
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teknomunk
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7a08ec2244
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Fix crash on startup
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2024-11-30 18:34:00 -06:00 |
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teknomunk
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f10cc31101
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More refactoring to generalize arrow code into projectile
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2024-11-30 18:34:00 -06:00 |
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teknomunk
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d64564c4d7
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Start mcl_bows:arrow_entity refactor
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2024-11-30 18:34:00 -06:00 |
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teknomunk
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c438f7e939
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Remove _thrower from vl_projectile (uses self._vl_projectile.owner instead), reorder some code
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2024-11-30 18:34:00 -06:00 |
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teknomunk
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f930c6c55c
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Finish reworking all items in mcl_throwing
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2024-11-30 18:34:00 -06:00 |
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teknomunk
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6b7da23b86
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Add in vl_projectile, add mcl_util.match_node_to_filter
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2024-11-30 18:34:00 -06:00 |
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