MineClone2/mods
kno10 55f48bd5ce Adjust bones, animations slightly from b3d data.
Initialize bones on spawn.

Note: to obatin bone values, try in Blender

"%.3f, %.3f, %.3f" % tuple((bpy.context.object.pose.bones["head.control"].head - bpy.context.object.pose.bones["head.control"].tail) * Vector((1,-1,1)))

or

"{0:.3f}, {1:.3f}, {2:.3f}".format(*(bpy.context.object.pose.bones["head.control"].head - bpy.context.object.pose.bones["head.control"].tail) @ bpy.context.object.pose.bones["head.control"].matrix * Vector((1,-1,1)))
2024-11-26 17:55:02 +01:00
..
CORE Address review comments 2024-11-09 20:30:35 -06:00
ENTITIES Adjust bones, animations slightly from b3d data. 2024-11-26 17:55:02 +01:00
ENVIRONMENT Make fog_tint_type = "default" when weather is present to match behavior at 0.87.2 2024-10-09 01:05:20 +02:00
HELP Add crash guards against unknown items (#4623) 2024-08-31 23:41:06 +02:00
HUD Fix for VoxeLibre 2024-11-10 15:14:56 +01:00
ITEMS Whitespace fix in translation (#4701) 2024-11-11 03:49:43 +01:00
MAPGEN Attempt to fix chest minecarts, at least for 5.9 (#4684) 2024-11-10 11:41:19 +01:00
MISC Fix alias 2024-11-09 20:30:35 -06:00
PLAYER Use soul_block group for soul speed bonus 2024-09-18 10:06:03 +02:00