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174a3a2968
The solution was to move the creeper explosions to originate from the center of the creepers collisionbox and not its entity position. |
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.. | ||
_mcl_autogroup | ||
biomeinfo | ||
controls | ||
flowlib | ||
mcl_attached | ||
mcl_explosions | ||
mcl_init | ||
mcl_loot | ||
mcl_particles | ||
mcl_sounds | ||
mcl_util | ||
mcl_worlds | ||
walkover | ||
modpack.conf |