MineClone2/mods/CORE
2021-11-04 15:38:26 +01:00
..
_mcl_autogroup Fix server crash when players dig unknown nodes 2021-07-08 15:33:24 +02:00
biomeinfo [biomeinfo] fix warnings 2021-05-25 01:23:41 +02:00
controls fix many codestyle issues (functions, strings, modpaths) 2021-05-29 16:12:33 +02:00
flowlib rewrite flowlib to be more efficient 2021-05-25 01:22:25 +02:00
mcl_attached unify code style [1] 2021-05-25 12:52:25 +02:00
mcl_autogroup add API documentation to mcl_autogroup 2021-03-28 00:02:35 +01:00
mcl_colors add API documentation to mcl_colors (!) 2021-03-28 00:48:24 +01:00
mcl_damage Minor fix to prevent writing the damage reason approval field into MCL damage reason and calling passive damage handlers on dead players 2021-05-05 14:41:23 +02:00
mcl_explosions Merge branch 'master' into polish-translation 2021-06-02 10:14:25 +00:00
mcl_init fix some mods using "core" insteed of "minetest" 2021-06-12 00:18:52 +02:00
mcl_loot [mcl_loot] fix warnings 2021-05-25 01:28:10 +02:00
mcl_particles Merge branch 'master' into totem_particles 2021-06-07 17:16:41 +00:00
mcl_sounds Use mod.conf in all mods, part 1 2021-03-04 15:22:14 +01:00
mcl_util Add function to replace mobs 2021-10-05 04:15:48 +00:00
mcl_worlds fix many codestyle issues (functions, strings, modpaths) 2021-05-29 16:12:33 +02:00
tga_encoder Use RLE compression in tga_encoder 2021-11-04 15:38:26 +01:00
walkover fix many codestyle issues (functions, strings, modpaths) 2021-05-29 16:12:33 +02:00
modpack.conf Add a couple of modpack.conf files 2019-01-07 00:52:05 +01:00