MineClone2/mods
kno10 2adf3a9904 More randomness for slime chunks
The old code caused a diagonal pattern. If some x,z was a slime chunk, then so was x+1,z-1.
Use a classic pseudo-random hashing approach instead, by multiplication of chunk numbers
with large primes that should be more random.
Also make slime density and light level configurable.

Allow using a 3d chunking system where y is also used.
2024-06-27 13:01:02 +02:00
..
CORE Add new supported_node_facedir group and apply it to item frames (#4291) 2024-05-26 15:21:14 +00:00
ENTITIES More randomness for slime chunks 2024-06-27 13:01:02 +02:00
ENVIRONMENT Fix crashes with raids and bad omen effect (#4326) 2024-05-26 15:21:43 +00:00
HELP Fix some formspecs on mobile (#4456) 2024-06-24 03:26:02 +02:00
HUD Updated release credits and set version for hotfix v0.87.2 2024-06-24 03:28:19 +02:00
ITEMS Fix some formspecs on mobile (#4456) 2024-06-24 03:26:02 +02:00
MAPGEN Merge pull request 'Rover and Stalker' (#4282) from rover_stalker into master 2024-05-22 19:01:14 +00:00
MISC mcl_privs pt_BR translation 2023-12-22 23:45:07 +01:00
PLAYER Remove unused function in mcl_hunger 2024-05-22 21:03:43 +02:00