mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-11-25 04:13:44 +01:00
576 lines
18 KiB
Lua
576 lines
18 KiB
Lua
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local S = minetest.get_translator(minetest.get_current_modname())
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local LIGHT_ACTIVE_FURNACE = 13
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--
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-- Formspecs
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--
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local function active_formspec(fuel_percent, item_percent)
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return "size[9,8.75]"..
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"label[0,4;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
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"list[current_player;main;0,4.5;9,3;9]"..
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mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
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"list[current_player;main;0,7.74;9,1;]"..
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mcl_formspec.get_itemslot_bg(0,7.74,9,1)..
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"label[2.75,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Blast Furnace"))).."]"..
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"list[context;src;2.75,0.5;1,1;]"..
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mcl_formspec.get_itemslot_bg(2.75,0.5,1,1)..
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"list[context;fuel;2.75,2.5;1,1;]"..
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mcl_formspec.get_itemslot_bg(2.75,2.5,1,1)..
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"list[context;dst;5.75,1.5;1,1;]"..
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mcl_formspec.get_itemslot_bg(5.75,1.5,1,1)..
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"image[2.75,1.5;1,1;default_furnace_fire_bg.png^[lowpart:"..
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(100-fuel_percent)..":default_furnace_fire_fg.png]"..
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"image[4.1,1.5;1.5,1;gui_furnace_arrow_bg.png^[lowpart:"..
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(item_percent)..":gui_furnace_arrow_fg.png^[transformR270]"..
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-- Craft guide button temporarily removed due to Minetest bug.
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-- TODO: Add it back when the Minetest bug is fixed.
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--"image_button[8,0;1,1;craftguide_book.png;craftguide;]"..
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--"tooltip[craftguide;"..minetest.formspec_escape(S("Recipe book")).."]"..
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"listring[context;dst]"..
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"listring[current_player;main]"..
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"listring[context;src]"..
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"listring[current_player;main]"..
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"listring[context;fuel]"..
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"listring[current_player;main]"
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end
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local inactive_formspec = "size[9,8.75]"..
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"label[0,4;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
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"list[current_player;main;0,4.5;9,3;9]"..
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mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
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"list[current_player;main;0,7.74;9,1;]"..
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mcl_formspec.get_itemslot_bg(0,7.74,9,1)..
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"label[2.75,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Blast Furnace"))).."]"..
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"list[context;src;2.75,0.5;1,1;]"..
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mcl_formspec.get_itemslot_bg(2.75,0.5,1,1)..
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"list[context;fuel;2.75,2.5;1,1;]"..
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mcl_formspec.get_itemslot_bg(2.75,2.5,1,1)..
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"list[context;dst;5.75,1.5;1,1;]"..
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mcl_formspec.get_itemslot_bg(5.75,1.5,1,1)..
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"image[2.75,1.5;1,1;default_furnace_fire_bg.png]"..
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"image[4.1,1.5;1.5,1;gui_furnace_arrow_bg.png^[transformR270]"..
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-- Craft guide button temporarily removed due to Minetest bug.
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-- TODO: Add it back when the Minetest bug is fixed.
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--"image_button[8,0;1,1;craftguide_book.png;craftguide;]"..
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--"tooltip[craftguide;"..minetest.formspec_escape(S("Recipe book")).."]"..
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"listring[context;dst]"..
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"listring[current_player;main]"..
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"listring[context;src]"..
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"listring[current_player;main]"..
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"listring[context;fuel]"..
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"listring[current_player;main]"
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local receive_fields = function(pos, formname, fields, sender)
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if fields.craftguide then
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mcl_craftguide.show(sender:get_player_name())
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end
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end
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local function give_xp(pos, player)
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local meta = minetest.get_meta(pos)
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local dir = vector.divide(minetest.facedir_to_dir(minetest.get_node(pos).param2),-1.95)
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local xp = meta:get_int("xp")
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if xp > 0 then
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if player then
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mcl_experience.add_xp(player, xp)
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else
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mcl_experience.throw_xp(vector.add(pos, dir), xp)
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end
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meta:set_int("xp", 0)
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end
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end
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--
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-- Node callback functions that are the same for active and inactive furnace
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--
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local function allow_metadata_inventory_put(pos, listname, index, stack, player)
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local name = player:get_player_name()
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if minetest.is_protected(pos, name) then
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minetest.record_protection_violation(pos, name)
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return 0
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end
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if listname == "fuel" then
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-- Test stack with size 1 because we burn one fuel at a time
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local teststack = ItemStack(stack)
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teststack:set_count(1)
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local output, decremented_input = minetest.get_craft_result({method="fuel", width=1, items={teststack}})
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if output.time ~= 0 then
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-- Only allow to place 1 item if fuel get replaced by recipe.
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-- This is the case for lava buckets.
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local replace_item = decremented_input.items[1]
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if replace_item:is_empty() then
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-- For most fuels, just allow to place everything
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return stack:get_count()
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else
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if inv:get_stack(listname, index):get_count() == 0 then
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return 1
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else
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return 0
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end
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end
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else
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return 0
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end
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elseif listname == "src" then
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return stack:get_count()
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elseif listname == "dst" then
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return 0
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end
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end
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local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local stack = inv:get_stack(from_list, from_index)
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return allow_metadata_inventory_put(pos, to_list, to_index, stack, player)
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end
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local function allow_metadata_inventory_take(pos, listname, index, stack, player)
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local name = player:get_player_name()
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if minetest.is_protected(pos, name) then
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minetest.record_protection_violation(pos, name)
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return 0
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end
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return stack:get_count()
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end
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local function on_metadata_inventory_take(pos, listname, index, stack, player)
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-- Award smelting achievements
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if listname == "dst" then
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if stack:get_name() == "mcl_core:iron_ingot" then
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awards.unlock(player:get_player_name(), "mcl:acquireIron")
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end
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give_xp(pos, player)
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end
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end
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local function on_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
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if from_list == "dst" then
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give_xp(pos, player)
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end
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end
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local function spawn_flames(pos, param2)
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local minrelpos, maxrelpos
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local dir = minetest.facedir_to_dir(param2)
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if dir.x > 0 then
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minrelpos = { x = -0.6, y = -0.05, z = -0.25 }
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maxrelpos = { x = -0.55, y = -0.45, z = 0.25 }
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elseif dir.x < 0 then
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minrelpos = { x = 0.55, y = -0.05, z = -0.25 }
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maxrelpos = { x = 0.6, y = -0.45, z = 0.25 }
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elseif dir.z > 0 then
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minrelpos = { x = -0.25, y = -0.05, z = -0.6 }
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maxrelpos = { x = 0.25, y = -0.45, z = -0.55 }
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elseif dir.z < 0 then
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minrelpos = { x = -0.25, y = -0.05, z = 0.55 }
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maxrelpos = { x = 0.25, y = -0.45, z = 0.6 }
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else
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return
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end
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mcl_particles.add_node_particlespawner(pos, {
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amount = 4,
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time = 0,
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minpos = vector.add(pos, minrelpos),
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maxpos = vector.add(pos, maxrelpos),
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minvel = { x = -0.01, y = 0, z = -0.01 },
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maxvel = { x = 0.01, y = 0.1, z = 0.01 },
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minexptime = 0.3,
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maxexptime = 0.6,
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minsize = 0.4,
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maxsize = 0.8,
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texture = "mcl_particles_flame.png",
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glow = LIGHT_ACTIVE_FURNACE,
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}, "low")
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end
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local function swap_node(pos, name)
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local node = minetest.get_node(pos)
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if node.name == name then
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return
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end
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node.name = name
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minetest.swap_node(pos, node)
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if name == "mcl_blast_furnace:blast_furnace_active" then
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spawn_flames(pos, node.param2)
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else
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mcl_particles.delete_node_particlespawners(pos)
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end
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end
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local function blast_furnace_reset_delta_time(pos)
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local meta = minetest.get_meta(pos)
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local time_speed = tonumber(minetest.settings:get("time_speed") or 72)
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if (time_speed < 0.1) then
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return
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end
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local time_multiplier = 86400 / time_speed
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local current_game_time = .0 + ((minetest.get_day_count() + minetest.get_timeofday()) * time_multiplier)
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-- TODO: Change meta:get/set_string() to get/set_float() for "last_gametime".
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-- In Windows *_float() works OK but under Linux it returns rounded unusable values like 449540.000000000
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local last_game_time = meta:get_string("last_gametime")
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if last_game_time then
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last_game_time = tonumber(last_game_time)
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end
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if not last_game_time or last_game_time < 1 or math.abs(last_game_time - current_game_time) <= 1.5 then
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return
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end
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meta:set_string("last_gametime", tostring(current_game_time))
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end
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local function blast_furnace_get_delta_time(pos, elapsed)
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local meta = minetest.get_meta(pos)
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local time_speed = tonumber(minetest.settings:get("time_speed") or 72)
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local current_game_time
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if (time_speed < 0.1) then
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return meta, elapsed
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else
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local time_multiplier = 86400 / time_speed
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current_game_time = .0 + ((minetest.get_day_count() + minetest.get_timeofday()) * time_multiplier)
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end
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local last_game_time = meta:get_string("last_gametime")
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if last_game_time then
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last_game_time = tonumber(last_game_time)
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end
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if not last_game_time or last_game_time < 1 then
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last_game_time = current_game_time - 0.1
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elseif last_game_time == current_game_time then
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current_game_time = current_game_time + 1.0
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end
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local elapsed_game_time = .0 + current_game_time - last_game_time
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meta:set_string("last_gametime", tostring(current_game_time))
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return meta, elapsed_game_time
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end
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local function blast_furnace_node_timer(pos, elapsed)
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--
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-- Inizialize metadata
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--
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local meta, elapsed_game_time = blast_furnace_get_delta_time(pos, elapsed)
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local fuel_time = meta:get_float("fuel_time") or 0
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local src_time = meta:get_float("src_time") or 0
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local src_item = meta:get_string("src_item") or ""
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local fuel_totaltime = meta:get_float("fuel_totaltime") or 0
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local inv = meta:get_inventory()
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local srclist, fuellist
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local cookable, cooked
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local active = true
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local fuel
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srclist = inv:get_list("src")
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fuellist = inv:get_list("fuel")
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-- Check if src item has been changed
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if srclist[1]:get_name() ~= src_item then
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-- Reset cooking progress in this case
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src_time = 0
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src_item = srclist[1]:get_name()
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end
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local update = true
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while elapsed_game_time > 0.00001 and update do
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--
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-- Cooking
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--
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-- Run the blast_furnace at twice the speed of a furnace.
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local el = elapsed_game_time * 2
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-- Check if we have cookable content: cookable
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local aftercooked
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cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
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cookable = minetest.get_item_group(inv:get_stack("src", 1):get_name(), "blast_furnace_smeltable") == 1
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if cookable then
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-- Successful cooking requires space in dst slot and time
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if not inv:room_for_item("dst", cooked.item) then
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cookable = false
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end
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end
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if cookable then -- fuel lasts long enough, adjust el to cooking duration
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el = math.min(el, cooked.time - src_time)
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end
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-- Check if we have enough fuel to burn
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active = fuel_time < fuel_totaltime
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if cookable and not active then
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-- We need to get new fuel
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local afterfuel
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fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
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if fuel.time == 0 then
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-- No valid fuel in fuel list -- stop
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fuel_totaltime = 0
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src_time = 0
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update = false
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else
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-- Take fuel from fuel list
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inv:set_stack("fuel", 1, afterfuel.items[1])
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fuel_time = 0
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fuel_totaltime = fuel.time
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el = math.min(el, fuel_totaltime)
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active = true
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fuellist = inv:get_list("fuel")
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end
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elseif active then
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el = math.min(el, fuel_totaltime - fuel_time)
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-- The furnace is currently active and has enough fuel
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fuel_time = fuel_time + el
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end
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-- If there is a cookable item then check if it is ready yet
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if cookable and active then
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src_time = src_time + el
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-- Place result in dst list if done
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if src_time >= cooked.time then
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inv:add_item("dst", cooked.item)
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inv:set_stack("src", 1, aftercooked.items[1])
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srclist = inv:get_list("src")
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src_time = 0
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meta:set_int("xp", meta:get_int("xp") + 1) -- ToDo give each recipe an idividial XP count
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end
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end
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elapsed_game_time = elapsed_game_time - el
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end
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if fuel and fuel_totaltime > fuel.time then
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fuel_totaltime = fuel.time
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end
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if srclist and srclist[1]:is_empty() then
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src_time = 0
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end
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--
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-- Update formspec and node
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--
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local formspec = inactive_formspec
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local item_percent = 0
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if cookable then
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item_percent = math.floor(src_time / cooked.time * 100)
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end
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local result = false
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if active then
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local fuel_percent = 0
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if fuel_totaltime > 0 then
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fuel_percent = math.floor(fuel_time / fuel_totaltime * 100)
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end
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formspec = active_formspec(fuel_percent, item_percent)
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swap_node(pos, "mcl_blast_furnace:blast_furnace_active")
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-- make sure timer restarts automatically
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result = true
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else
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swap_node(pos, "mcl_blast_furnace:blast_furnace")
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-- stop timer on the inactive furnace
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minetest.get_node_timer(pos):stop()
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end
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--
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-- Set meta values
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--
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meta:set_float("fuel_totaltime", fuel_totaltime)
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meta:set_float("fuel_time", fuel_time)
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meta:set_float("src_time", src_time)
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if srclist then
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meta:set_string("src_item", src_item)
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else
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meta:set_string("src_item", "")
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end
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meta:set_string("formspec", formspec)
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return result
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end
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local on_rotate, after_rotate_active
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if minetest.get_modpath("screwdriver") then
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on_rotate = screwdriver.rotate_simple
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after_rotate_active = function(pos)
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local node = minetest.get_node(pos)
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mcl_particles.delete_node_particlespawners(pos)
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if node.name == "mcl_blast_furnace:blast_furnace" then
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return
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end
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spawn_flames(pos, node.param2)
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end
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end
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minetest.register_node("mcl_blast_furnace:blast_furnace", {
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description = S("Blast Furnace"),
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_tt_help = S("Smelts ores faster than furnace"),
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_doc_items_longdesc = S("Blast Furnaces smelt several items, mainly ores and armor, using a furnace fuel, into something else."),
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_doc_items_usagehelp =
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S([[
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Use the furnace to open the furnace menu.
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Place a furnace fuel in the lower slot and the source material in the upper slot.
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The furnace will slowly use its fuel to smelt the item.
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The result will be placed into the output slot at the right side.
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]]).."\n"..
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S("Use the recipe book to see what ores you can smelt, what you can use as fuel and how long it will burn."),
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_doc_items_hidden = false,
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tiles = {
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"blast_furnace_top.png", "blast_furnace_top.png",
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"blast_furnace_side.png", "blast_furnace_side.png",
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"blast_furnace_side.png", "blast_furnace_front.png"
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},
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paramtype2 = "facedir",
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groups = {pickaxey=1, container=4, deco_block=1, material_stone=1},
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is_ground_content = false,
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sounds = mcl_sounds.node_sound_stone_defaults(),
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on_timer = blast_furnace_node_timer,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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local meta = minetest.get_meta(pos)
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local meta2 = meta:to_table()
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meta:from_table(oldmetadata)
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local inv = meta:get_inventory()
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for _, listname in ipairs({"src", "dst", "fuel"}) do
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local stack = inv:get_stack(listname, 1)
|
|
if not stack:is_empty() then
|
|
local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5}
|
|
minetest.add_item(p, stack)
|
|
end
|
|
end
|
|
meta:from_table(meta2)
|
|
end,
|
|
|
|
on_construct = function(pos)
|
|
local meta = minetest.get_meta(pos)
|
|
meta:set_string("formspec", inactive_formspec)
|
|
local inv = meta:get_inventory()
|
|
inv:set_size("src", 1)
|
|
inv:set_size("fuel", 1)
|
|
inv:set_size("dst", 1)
|
|
end,
|
|
on_destruct = function(pos)
|
|
mcl_particles.delete_node_particlespawners(pos)
|
|
give_xp(pos)
|
|
end,
|
|
|
|
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
|
-- Reset accumulated game time when player works with furnace:
|
|
blast_furnace_reset_delta_time(pos)
|
|
minetest.get_node_timer(pos):start(1.0)
|
|
|
|
on_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
|
|
end,
|
|
on_metadata_inventory_put = function(pos)
|
|
-- Reset accumulated game time when player works with furnace:
|
|
blast_furnace_reset_delta_time(pos)
|
|
-- start timer function, it will sort out whether furnace can burn or not.
|
|
minetest.get_node_timer(pos):start(1.0)
|
|
end,
|
|
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
|
-- Reset accumulated game time when player works with furnace:
|
|
blast_furnace_reset_delta_time(pos)
|
|
-- start timer function, it will helpful if player clears dst slot
|
|
minetest.get_node_timer(pos):start(1.0)
|
|
|
|
on_metadata_inventory_take(pos, listname, index, stack, player)
|
|
end,
|
|
|
|
allow_metadata_inventory_put = allow_metadata_inventory_put,
|
|
allow_metadata_inventory_move = allow_metadata_inventory_move,
|
|
allow_metadata_inventory_take = allow_metadata_inventory_take,
|
|
on_receive_fields = receive_fields,
|
|
_mcl_blast_resistance = 3.5,
|
|
_mcl_hardness = 3.5,
|
|
on_rotate = on_rotate,
|
|
})
|
|
|
|
minetest.register_node("mcl_blast_furnace:blast_furnace_active", {
|
|
description = S("Burning Blast Furnace"),
|
|
_doc_items_create_entry = false,
|
|
tiles = {
|
|
"blast_furnace_top.png", "blast_furnace_top.png",
|
|
"blast_furnace_side.png", "blast_furnace_side.png",
|
|
"blast_furnace_side.png", {name = "blast_furnace_front_on.png",
|
|
animation = {type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 48}},
|
|
},
|
|
paramtype2 = "facedir",
|
|
paramtype = "light",
|
|
light_source = LIGHT_ACTIVE_FURNACE,
|
|
drop = "mcl_blast_furnace:blast_furnace",
|
|
groups = {pickaxey=1, container=4, deco_block=1, not_in_creative_inventory=1, material_stone=1},
|
|
is_ground_content = false,
|
|
sounds = mcl_sounds.node_sound_stone_defaults(),
|
|
on_timer = blast_furnace_node_timer,
|
|
|
|
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
|
local meta = minetest.get_meta(pos)
|
|
local meta2 = meta
|
|
meta:from_table(oldmetadata)
|
|
local inv = meta:get_inventory()
|
|
for _, listname in ipairs({"src", "dst", "fuel"}) do
|
|
local stack = inv:get_stack(listname, 1)
|
|
if not stack:is_empty() then
|
|
local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5}
|
|
minetest.add_item(p, stack)
|
|
end
|
|
end
|
|
meta:from_table(meta2:to_table())
|
|
end,
|
|
|
|
on_construct = function(pos)
|
|
local node = minetest.get_node(pos)
|
|
spawn_flames(pos, node.param2)
|
|
end,
|
|
on_destruct = function(pos)
|
|
mcl_particles.delete_node_particlespawners(pos)
|
|
give_xp(pos)
|
|
end,
|
|
|
|
allow_metadata_inventory_put = allow_metadata_inventory_put,
|
|
allow_metadata_inventory_move = allow_metadata_inventory_move,
|
|
allow_metadata_inventory_take = allow_metadata_inventory_take,
|
|
on_metadata_inventory_move = on_metadata_inventory_move,
|
|
on_metadata_inventory_take = on_metadata_inventory_take,
|
|
on_receive_fields = receive_fields,
|
|
_mcl_blast_resistance = 3.5,
|
|
_mcl_hardness = 3.5,
|
|
on_rotate = on_rotate,
|
|
after_rotate = after_rotate_active,
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = "mcl_blast_furnace:blast_furnace",
|
|
recipe = {
|
|
{ "mcl_core:iron_ingot", "mcl_core:iron_ingot", "mcl_core:iron_ingot" },
|
|
{ "mcl_core:iron_ingot", "mcl_furnaces:furnace", "mcl_core:iron_ingot" },
|
|
{ "mcl_core:stone_smooth", "mcl_core:stone_smooth", "mcl_core:stone_smooth" },
|
|
}
|
|
})
|
|
|
|
-- Add entry alias for the Help
|
|
if minetest.get_modpath("doc") then
|
|
doc.add_entry_alias("nodes", "mcl_blast_furnace:blast_furnace", "nodes", "mcl_blast_furnace:blast_furnace_active")
|
|
end
|
|
|
|
minetest.register_lbm({
|
|
label = "Active blast_furnace flame particles",
|
|
name = "mcl_blast_furnace:flames",
|
|
nodenames = {"mcl_blast_furnace:blast_furnace_active"},
|
|
run_at_every_load = true,
|
|
action = function(pos, node)
|
|
spawn_flames(pos, node.param2)
|
|
end,
|
|
})
|
|
|