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125 lines
4.2 KiB
Lua
125 lines
4.2 KiB
Lua
--local deepslate_mod = minetest.get_modpath("mcl_deepslate")
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--[[ a basic on_place()
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function mcl_copper.on_place (itemstack, placer, pointed_thing)
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if pointed_thing.type ~= "node" then
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return itemstack
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end
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local node = minetest.get_node(pointed_thing.under)
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local pos = pointed_thing.under
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local node_name = node.name
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if mcl_util.check_position_protection(pos, placer) then
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return itemstack
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end
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-- Use pointed node's on_rightclick function first, if present
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local new_stack = mcl_util.call_on_rightclick(itemstack, placer, pointed_thing)
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if new_stack then
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return new_stack
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end
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local placed = ItemStack(itemstack:get_name())
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if not minetest.is_creative_enabled(placer:get_player_name()) then
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itemstack:take_item()
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end
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minetest.item_place(placed, placer, pointed_thing, minetest.dir_to_facedir(vector.direction(pointed_thing.above, pointed_thing.under)))
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return itemstack
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end
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--]]
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local function register_oxidation_abm(abm_name, node_name, oxidized_variant)
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minetest.register_abm({
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label = abm_name,
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nodenames = { node_name },
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interval = 500,
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chance = 3,
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action = function(pos, node)
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minetest.swap_node(pos, { name = oxidized_variant, param2 = node.param2 })
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end,
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})
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end
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function mcl_copper.waxing_copper_block(pos, node, player, itemstack)
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-- prevent modification of protected nodes.
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if mcl_util.check_position_protection(pos, player) then
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return
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end
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local def = minetest.registered_nodes[node.name]
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if def and def._mcl_copper_waxed_variant then
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node.name = def._mcl_copper_waxed_variant
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end
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minetest.set_node(pos, node)
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awards.unlock(player:get_player_name(), "mcl:wax_on")
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if not minetest.is_creative_enabled(player:get_player_name()) then
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itemstack:take_item()
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end
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return itemstack
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end
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--[[
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local stairs = {
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{"stair", "exposed", "_inner", "cut_inner"},
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{"stair", "weathered", "_inner", "exposed_cut_inner"},
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{"stair", "exposed", "_outer", "cut_outer"},
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{"stair", "weathered", "_outer", "exposed_cut_outer"},
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{"stair", "oxidized", "_outer", "weathered_cut_outer"},
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{"stair", "oxidized", "_inner", "weathered_cut_inner"},
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{"slab", "exposed", "","cut"},
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{"slab", "oxidized", "","weathered_cut"},
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{"slab", "weathered", "","exposed_cut"},
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{"slab", "exposed", "_top","cut_top"},
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{"slab", "oxidized", "_top", "weathered_cut_top"},
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{"slab", "weathered", "_top","exposed_cut_top"},
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{"slab", "exposed", "_double","cut_double"},
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{"slab", "oxidized", "_double","weathered_cut_double"},
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{"slab", "weathered", "_double","exposed_cut_double"},
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{"stair", "exposed", "","cut"},
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{"stair", "oxidized", "", "weathered_cut"},
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{"stair", "weathered", "", "exposed_cut"},
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}]]
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local block_oxidation = {
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{ "", "_exposed" },
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{ "_cut", "_exposed_cut" },
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{ "_exposed", "_weathered" },
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{ "_exposed_cut", "_weathered_cut" },
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{ "_weathered", "_oxidized" },
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{ "_weathered_cut", "_oxidized_cut" }
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}
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local stair_oxidation = {
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{ "slab", "cut", "exposed_cut" },
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{ "slab", "exposed_cut", "weathered_cut" },
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{ "slab", "weathered_cut", "oxidized_cut" },
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{ "slab", "cut_top", "exposed_cut_top" },
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{ "slab", "exposed_cut_top", "weathered_cut_top" },
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{ "slab", "weathered_cut_top", "oxidized_cut_double" },
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{ "slab", "cut_double", "exposed_cut_double" },
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{ "slab", "exposed_cut_double", "weathered_cut_double" },
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{ "slab", "weathered_cut_double", "oxidized_cut_double" },
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{ "stair", "cut", "exposed_cut" },
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{ "stair", "exposed_cut", "weathered_cut" },
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{ "stair", "weathered_cut", "oxidized_cut" },
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{ "stair", "cut_inner", "exposed_cut_inner" },
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{ "stair", "exposed_cut_inner", "weathered_cut_inner" },
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{ "stair", "weathered_cut_inner", "oxidized_cut_inner" },
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{ "stair", "cut_outer", "exposed_cut_outer" },
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{ "stair", "exposed_cut_outer", "weathered_cut_outer" },
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{ "stair", "weathered_cut_outer", "oxidized_cut_outer" }
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}
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for _, b in pairs(block_oxidation) do
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register_oxidation_abm("Copper oxidation", "mcl_copper:block" .. b[1], "mcl_copper:block" .. b[2])
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end
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for _, s in pairs(stair_oxidation) do
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register_oxidation_abm("Copper oxidation", "mcl_stairs:" .. s[1] .. "_copper_" .. s[2], "mcl_stairs:" .. s[1] .. "_copper_" .. s[3])
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-- TODO: Make stairs and slabs be waxable / scrapable. Place the Node overrides here, just like they are on the copper nodes, and it will work properly. May need to update mcl_honey to call the waxing function for stairs and slabs.
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end
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