MineClone2/mods/ENTITIES
kno10 6c38823606 More randomness for slime chunks (#4466)
Use a classic pseudo-random hashing approach, by multiplication of chunk numbers
with large primes that should be more random.
- make slime density (as 1 in N) and maximum light level (default: no limit) configurable
- Allow using a 3d chunking system where y is also used for hashing

This does *not* modify spawn frequency, only the chunk logic.

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4466
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-09-09 19:58:54 +02:00
..
mcl_boats Restore inadvertantly removed translations 2024-08-31 16:39:43 +02:00
mcl_burning Renaming throughout docs and comments 2024-05-07 11:38:00 +00:00
mcl_dripping Fix "generateImagePart" warning (#4624) 2024-09-05 09:31:03 +02:00
mcl_entity_invs Clean up hopper minecart 2022-11-14 04:07:41 +01:00
mcl_falling_nodes Adding occitan translation for CORE and ENTITIES 2024-01-20 04:28:46 +01:00
mcl_item_entity ipairs to pairs 2024-08-27 13:11:08 +02:00
mcl_minecarts accelerate non-moving carts on mcl_minecarts:golden_rail_on (#4097) 2024-03-24 05:29:44 +00:00
mcl_mobs Cactus damage cleanup, drop redundant conditions (#4625) 2024-09-08 05:21:42 +02:00
mcl_paintings Adding occitan translation for CORE and ENTITIES 2024-01-20 04:28:46 +01:00
mcl_wither_spawning Renaming throughout docs and comments 2024-05-07 11:38:00 +00:00
mobs_mc More randomness for slime chunks (#4466) 2024-09-09 19:58:54 +02:00
vl_held_item Complete migration to vl_held_item 2024-05-05 19:10:18 +00:00
modpack.conf Renaming throughout docs and comments 2024-05-07 11:38:00 +00:00