mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-11-09 01:03:50 +01:00
172 lines
5.9 KiB
Lua
172 lines
5.9 KiB
Lua
local modname = minetest.get_current_modname()
|
|
local modpath = minetest.get_modpath(modname)
|
|
--local S = minetest.get_translator(modname)
|
|
|
|
local seed = minetest.get_mapgen_setting("seed")
|
|
local water_level = minetest.get_mapgen_setting("water_level")
|
|
local pr = PseudoRandom(seed)
|
|
|
|
--schematics by chmodsayshello
|
|
local schems = {
|
|
modpath.."/schematics/".."shipwreck_full_damaged"..".mts",
|
|
modpath.."/schematics/".."shipwreck_full_normal"..".mts",
|
|
modpath.."/schematics/".."shipwreck_full_back_damaged"..".mts",
|
|
modpath.."/schematics/".."shipwreck_half_front"..".mts",
|
|
modpath.."/schematics/".."shipwreck_half_back"..".mts",
|
|
}
|
|
|
|
local function get_supply_loot()
|
|
return {
|
|
stacks_min = 3,
|
|
stacks_max = 10,
|
|
items = {
|
|
--{ itemstring = "TODO:sus_stew", weight = 10, amount_min = 1, amount_max = 1 },
|
|
{ itemstring = "mcl_core:paper", weight = 8, amount_min = 1, amount_max = 12 },
|
|
{ itemstring = "mcl_farming:wheat_item", weight = 7, amount_min = 8, amount_max = 21 },
|
|
{ itemstring = "mcl_farming:carrot_item", weight = 7, amount_min = 4, amount_max = 8 },
|
|
{ itemstring = "mcl_farming:potato_item_poison", weight = 7, amount_min = 2, amount_max = 6 },
|
|
{ itemstring = "mcl_farming:potato_item", weight = 7, amount_min = 2, amount_max = 6 },
|
|
--{ itemstring = "TODO:moss_block", weight = 7, amount_min = 1, amount_max = 4 },
|
|
{ itemstring = "mcl_core:coal_lump", weight = 6, amount_min = 2, amount_max = 8 },
|
|
{ itemstring = "mcl_mobitems:rotten_flesh", weight = 5, amount_min = 5, amount_max = 24 },
|
|
{ itemstring = "mcl_farming:potato_item", weight = 3, amount_min = 1, amount_max = 5 },
|
|
{ itemstring = "mcl_armor:helmet_leather_enchanted", weight = 3, func = function(stack, pr)
|
|
mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}) end },
|
|
{ itemstring = "mcl_armor:chestplate_leather_enchanted", weight = 3, func = function(stack, pr)
|
|
mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}) end },
|
|
{ itemstring = "mcl_armor:leggings_leather_enchanted", weight = 3, func = function(stack, pr)
|
|
mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}) end },
|
|
{ itemstring = "mcl_armor:boots_leather_enchanted", weight = 3, func = function(stack, pr)
|
|
mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}) end },
|
|
--{ itemstring = "TODO:bamboo", weight = 2, amount_min = 1, amount_max = 3 },
|
|
{ itemstring = "mcl_farming:pumpkin", weight = 2, amount_min = 1, amount_max = 3 },
|
|
{ itemstring = "mcl_tnt:tnt", weight = 1, amount_min = 1, amount_max = 2 },
|
|
|
|
}
|
|
}
|
|
end
|
|
|
|
local function get_treasure_loot()
|
|
return {
|
|
stacks_min = 3,
|
|
stacks_max = 10,
|
|
items = {
|
|
{ itemstring = "mcl_core:iron_ingot", weight = 8, amount_min = 1, amount_max = 5 },
|
|
{ itemstring = "mcl_core:iron_nugget", weight = 8, amount_min = 1, amount_max = 10 },
|
|
{ itemstring = "mcl_core:emerald", weight = 8, amount_min = 1, amount_max = 12 },
|
|
{ itemstring = "mcl_dye:blue", weight = 8, amount_min = 1, amount_max = 12 },
|
|
{ itemstring = "mcl_core:gold_ingot", weight = 8, amount_min = 1, amount_max = 5 },
|
|
{ itemstring = "mcl_core:gold_nugget", weight = 8, amount_min = 1, amount_max = 10 },
|
|
{ itemstring = "mcl_experience:bottle", weight = 8, amount_min = 1, amount_max = 10 },
|
|
{ itemstring = "mcl_core:diamond", weight = 8, amount_min = 1, amount_max = 10 },
|
|
}
|
|
}
|
|
end
|
|
|
|
local function fill_chests(p1,p2)
|
|
for _,p in pairs(minetest.find_nodes_in_area(p1,p2,{"mcl_chests:chest_small"})) do
|
|
if minetest.get_meta(p):get_string("infotext") ~= "Chest" then
|
|
minetest.registered_nodes["mcl_chests:chest_small"].on_construct(p)
|
|
end
|
|
local inv = minetest.get_inventory( {type="node", pos=p} )
|
|
local loot = get_supply_loot()
|
|
if pr:next(1,10) == 1 then loot = get_treasure_loot() end
|
|
mcl_loot.fill_inventory(inv, "main", mcl_loot.get_multi_loot({loot}, pr), pr)
|
|
end
|
|
end
|
|
|
|
local ocean_biomes = {
|
|
"RoofedForest_ocean",
|
|
"JungleEdgeM_ocean",
|
|
"BirchForestM_ocean",
|
|
"BirchForest_ocean",
|
|
"IcePlains_deep_ocean",
|
|
"Jungle_deep_ocean",
|
|
"Savanna_ocean",
|
|
"MesaPlateauF_ocean",
|
|
"ExtremeHillsM_deep_ocean",
|
|
"Savanna_deep_ocean",
|
|
"SunflowerPlains_ocean",
|
|
"Swampland_deep_ocean",
|
|
"Swampland_ocean",
|
|
"MegaSpruceTaiga_deep_ocean",
|
|
"ExtremeHillsM_ocean",
|
|
"JungleEdgeM_deep_ocean",
|
|
"SunflowerPlains_deep_ocean",
|
|
"BirchForest_deep_ocean",
|
|
"IcePlainsSpikes_ocean",
|
|
"Mesa_ocean",
|
|
"StoneBeach_ocean",
|
|
"Plains_deep_ocean",
|
|
"JungleEdge_deep_ocean",
|
|
"SavannaM_deep_ocean",
|
|
"Desert_deep_ocean",
|
|
"Mesa_deep_ocean",
|
|
"ColdTaiga_deep_ocean",
|
|
"Plains_ocean",
|
|
"MesaPlateauFM_ocean",
|
|
"Forest_deep_ocean",
|
|
"JungleM_deep_ocean",
|
|
"FlowerForest_deep_ocean",
|
|
"MushroomIsland_ocean",
|
|
"MegaTaiga_ocean",
|
|
"StoneBeach_deep_ocean",
|
|
"IcePlainsSpikes_deep_ocean",
|
|
"ColdTaiga_ocean",
|
|
"SavannaM_ocean",
|
|
"MesaPlateauF_deep_ocean",
|
|
"MesaBryce_deep_ocean",
|
|
"ExtremeHills+_deep_ocean",
|
|
"ExtremeHills_ocean",
|
|
"MushroomIsland_deep_ocean",
|
|
"Forest_ocean",
|
|
"MegaTaiga_deep_ocean",
|
|
"JungleEdge_ocean",
|
|
"MesaBryce_ocean",
|
|
"MegaSpruceTaiga_ocean",
|
|
"ExtremeHills+_ocean",
|
|
"Jungle_ocean",
|
|
"RoofedForest_deep_ocean",
|
|
"IcePlains_ocean",
|
|
"FlowerForest_ocean",
|
|
"ExtremeHills_deep_ocean",
|
|
"MesaPlateauFM_deep_ocean",
|
|
"Desert_ocean",
|
|
"Taiga_ocean",
|
|
"BirchForestM_deep_ocean",
|
|
"Taiga_deep_ocean",
|
|
"JungleM_ocean"
|
|
}
|
|
|
|
local beach_biomes = {
|
|
"FlowerForest_beach",
|
|
"Forest_beach",
|
|
"StoneBeach",
|
|
"ColdTaiga_beach_water",
|
|
"Taiga_beach",
|
|
"Savanna_beach",
|
|
"Plains_beach",
|
|
"ExtremeHills_beach",
|
|
"ColdTaiga_beach",
|
|
"Swampland_shore",
|
|
"MushroomIslandShore",
|
|
"JungleM_shore",
|
|
"Jungle_shore"
|
|
}
|
|
|
|
mcl_structures.register_structure("shipwreck",{
|
|
place_on = {"group:sand","mcl_core:gravel"},
|
|
spawn_by = {"group:water"},
|
|
num_spawn_by = 4,
|
|
fill_ratio = 0.00002,
|
|
flags = "place_center_x, place_center_z, force_placement",
|
|
biomes = ocean_biomes,
|
|
y_max = water_level-4,
|
|
y_min = mcl_vars.mg_overworld_min,
|
|
filenames = schems,
|
|
y_offset = function(pr) return pr:next(-4,-2) end,
|
|
after_place = function(pos)
|
|
fill_chests(vector.offset(pos,-20,-5,-20),vector.offset(pos,20,15,20))
|
|
end
|
|
})
|