MineClone2/mods/CORE
2021-06-24 23:58:17 +02:00
..
_mcl_autogroup fix many codestyle issues (functions, strings, modpaths) 2021-05-29 16:12:33 +02:00
biomeinfo [biomeinfo] fix warnings 2021-05-25 01:23:41 +02:00
controls fix many codestyle issues (functions, strings, modpaths) 2021-05-29 16:12:33 +02:00
flowlib rewrite flowlib to be more efficient 2021-05-25 01:22:25 +02:00
mcl_attached unify code style [1] 2021-05-25 12:52:25 +02:00
mcl_autogroup add API documentation to mcl_autogroup 2021-03-28 00:02:35 +01:00
mcl_colors add API documentation to mcl_colors (!) 2021-03-28 00:48:24 +01:00
mcl_commands testing stuff 2021-06-24 23:58:17 +02:00
mcl_damage Minor fix to prevent writing the damage reason approval field into MCL damage reason and calling passive damage handlers on dead players 2021-05-05 14:41:23 +02:00
mcl_explosions Merge branch 'master' into polish-translation 2021-06-02 10:14:25 +00:00
mcl_init fix some mods using "core" insteed of "minetest" 2021-06-12 00:18:52 +02:00
mcl_loot [mcl_loot] fix warnings 2021-05-25 01:28:10 +02:00
mcl_particles Add bonemeal particle texture 2021-06-03 18:04:54 +00:00
mcl_privs move mcl_privs to CORE 2021-06-24 12:35:40 +02:00
mcl_sounds Use mod.conf in all mods, part 1 2021-03-04 15:22:14 +01:00
mcl_util Use next() instead of one-time loop to fix luacheck warning in mcl_util.calculate_durability 2021-05-26 20:56:00 +02:00
mcl_worlds fix many codestyle issues (functions, strings, modpaths) 2021-05-29 16:12:33 +02:00
tga_encoder Add updated tga_encoder 2021-05-02 17:47:46 +02:00
walkover fix many codestyle issues (functions, strings, modpaths) 2021-05-29 16:12:33 +02:00
modpack.conf Add a couple of modpack.conf files 2019-01-07 00:52:05 +01:00