mirror of
https://git.minetest.land/MineClone2/MineClone2.git
synced 2024-11-14 06:53:45 +01:00
165 lines
4.5 KiB
Markdown
165 lines
4.5 KiB
Markdown
# Awards
|
|
|
|
by Andrew "Rubenwardy" Ward, LGPL 2.1 or later.
|
|
|
|
This mod adds achievements to Minetest.
|
|
|
|
Majority of awards are back ported from Calinou's
|
|
old fork in Carbone, under same license.
|
|
|
|
|
|
# Basic API
|
|
|
|
* awards.register_achievement(name, def)
|
|
* name: Unique identifier for achievement. You can use anything except "all"
|
|
* desciption
|
|
* sound [optional] - set a custom sound (SimpleSoundSpec) or `false` to play no sound.
|
|
If not specified, a default sound is played
|
|
* image [optional] - texture name, eg: award_one.png
|
|
* background [optional] - texture name, eg: award_one.png
|
|
* trigger [optional] [table]
|
|
* type - "dig", "place", "craft", "death", "chat", "join" or "eat"
|
|
* dig type: Dig a node.
|
|
* node: the dug node type. If nil, all dug nodes are counted
|
|
* place type: Place a node.
|
|
* node: the placed node type. If nil, all placed nodes are counted
|
|
* eat type: Eat an item.
|
|
* item: the eaten item type. If nil, all eaten items are counted
|
|
* craft type: Craft something.
|
|
* item: the crafted item type. If nil, all crafted items are counted
|
|
* death type: Die.
|
|
* chat type: Write a chat message.
|
|
* join type: Join the server.
|
|
* (for all types) target - how many times to dig/place/craft/etc.
|
|
* See Triggers
|
|
* secret [optional] - if true, then player needs to unlock to find out what it is.
|
|
* on_unlock [optional] - func(name, def)
|
|
* name is player name
|
|
* return true to cancel register_on_unlock callbacks and HUD
|
|
* awards.register_trigger(name, func(awardname, def))
|
|
* Note: awards.on[name] is automatically created for triggers
|
|
* awards.run_trigger_callbacks(player, data, trigger, table_func(entry))
|
|
* Goes through and checks all triggers registered to a trigger type,
|
|
unlocking the award if conditions are met.
|
|
* data is the player's award data, ie: awards.players[player_name]
|
|
* trigger is the name of the trigger type. Ie: awards.on[trigger]
|
|
* table_func is called if the trigger is a table - simply return an
|
|
award name to unlock it
|
|
* See triggers.lua for examples
|
|
* awards.increment_item_counter(data, field, itemname)
|
|
* add to an item's statistic count
|
|
* for example, (data, "place", "default:stone") will add 1 to the number of
|
|
times default:stone has been placed.
|
|
* data is the player's award data, ie: awards.players[player_name]
|
|
* returns true on success, false on failure (eg: cannot get modname and item from itemname)
|
|
* awards.register_on_unlock(func(name, def))
|
|
* name is the player name
|
|
* def is the award def.
|
|
* return true to cancel HUD
|
|
* awards.unlock(name, award)
|
|
* gives an award to a player
|
|
* name is the player name
|
|
* awards.exists(award)
|
|
* returns true if award exists, false otherwise
|
|
|
|
# Included in the Mod
|
|
|
|
The API, above, allows you to register awards
|
|
and triggers (things that look for events and unlock awards, they need
|
|
to be registered in order to get details from award_def.trigger).
|
|
|
|
However, all awards and triggers are separate from the API.
|
|
They can be found in init.lua and triggers.lua
|
|
|
|
## Triggers
|
|
|
|
Callbacks (register a function to be run)
|
|
|
|
### dig
|
|
|
|
trigger = {
|
|
type = "dig",
|
|
node = "default:dirt",
|
|
target = 50
|
|
}
|
|
|
|
### place
|
|
|
|
trigger = {
|
|
type = "place",
|
|
node = "default:dirt",
|
|
target = 50
|
|
}
|
|
|
|
### death
|
|
|
|
trigger = {
|
|
type = "death",
|
|
target = 5
|
|
}
|
|
|
|
### chat
|
|
|
|
trigger = {
|
|
type = "chat",
|
|
target = 100
|
|
}
|
|
|
|
### join
|
|
|
|
trigger = {
|
|
type = "join",
|
|
target = 100
|
|
}
|
|
|
|
### eat
|
|
|
|
trigger = {
|
|
type = "eat",
|
|
item = "default:apple",
|
|
target = 100
|
|
}
|
|
|
|
## Callbacks relating to triggers
|
|
|
|
* awards.register_on_dig(func(player, data))
|
|
* data is player data (see below)
|
|
* return award name or null
|
|
* awards.register_on_place(func(player, data))
|
|
* data is player data (see below)
|
|
* return award name or null
|
|
* awards.register_on_eat(func(player, data))
|
|
* data is player data (see below)
|
|
* return award name or null
|
|
* awards.register_on_death(func(player, data))
|
|
* data is player data (see below)
|
|
* return award name or null
|
|
* awards.register_on_chat(func(player, data))
|
|
* data is player data (see below)
|
|
* return award name or null
|
|
* awards.register_on_join(func(player, data)
|
|
* data is player data (see below)
|
|
* return award name or null
|
|
|
|
|
|
# Player Data
|
|
|
|
A list of data referenced/hashed by the player's name.
|
|
* player name
|
|
* name [string]
|
|
* count [table] - dig counter
|
|
* modname [table]
|
|
* itemname [int]
|
|
* place [table] - place counter
|
|
* modname [table]
|
|
* itemname [int]
|
|
* craft [table] - craft counter
|
|
* modname [table]
|
|
* itemname [int]
|
|
* eat [table] - eat counter
|
|
* modname [table]
|
|
* itemname [int]
|
|
* deaths
|
|
* chats
|
|
* joins
|