..
locale
Update russian translation
2023-08-31 14:16:42 +08:00
models
Incorperate sheep eating animation. #3734
2023-06-04 22:41:35 +00:00
sounds
add axolotl sounds
2022-10-26 21:37:11 +00:00
axolotl.lua
Keep axolotls from attacking sheep
2023-10-10 23:50:46 +00:00
bat.lua
make register functions use the . notation
2022-11-27 14:53:16 +01:00
blaze.lua
Added mcl_mobs:non_spawn_specific function for mobs that don't naturally spawn and for mobs that don't spawn in the overworld
2023-02-16 19:43:50 -05:00
chicken.lua
Fix farm animals so they don't get into combat state
2023-01-11 01:07:18 +00:00
cod.lua
Add water_ambient cap
2023-06-01 20:05:25 +00:00
cow+mooshroom.lua
Enable enchanting on sheers & allow enchanted shears to shear.
2023-08-13 14:02:15 +10:00
creeper.lua
Reduced the creeper explosion timer reset radius from 6 to 3
2023-09-29 18:35:21 +00:00
dolphin.lua
Nerf group spawning until group spawn is based on pack size, not per spawn attempt
2023-02-10 19:01:29 +00:00
ender_dragon.lua
Withering effect and effect immunities
2023-10-11 00:54:31 +00:00
enderman.lua
Standardise despawn logic and add asserts. Add persistent flag for mobs that have been interacted with.
2023-05-09 22:24:40 +00:00
endermite.lua
Added mcl_mobs:non_spawn_specific function for mobs that don't naturally spawn and for mobs that don't spawn in the overworld
2023-02-16 19:43:50 -05:00
ghast.lua
Added mcl_mobs:non_spawn_specific function for mobs that don't naturally spawn and for mobs that don't spawn in the overworld
2023-02-16 19:43:50 -05:00
glow_squid.lua
Add in caps for underground water and axolotl
2023-06-01 20:05:25 +00:00
guardian_elder.lua
Added mobs that were missing from non_spawn_specific()
2023-02-26 11:06:38 -05:00
guardian.lua
Added mobs that were missing from non_spawn_specific()
2023-02-26 11:06:38 -05:00
hoglin+zoglin.lua
Fix Piglin naming and add localisation entries
2023-05-14 15:56:26 +00:00
horse.lua
Added mobs that were missing from non_spawn_specific()
2023-02-26 11:06:38 -05:00
init.lua
Remove zombie pigmen and ensure zombie piglin named correctly. Add Piglin description names.
2023-05-14 15:56:26 +00:00
iron_golem.lua
Added mcl_mobs:non_spawn_specific function for mobs that don't naturally spawn and for mobs that don't spawn in the overworld
2023-02-16 19:43:50 -05:00
LICENSE
Add brand-new updated mobs_mc mod
2017-07-05 03:15:46 +02:00
LICENSE-media.md
Revert reversion of 822071c66b30d9a1da3ae810d038bebdb65e101c
2023-08-14 11:27:36 +02:00
llama.lua
Nerf group spawning until group spawn is based on pack size, not per spawn attempt
2023-02-10 19:01:29 +00:00
mod.conf
Another batch of wither adjustments
2023-10-11 00:54:31 +00:00
ocelot.lua
Fix tamed ocelot textures not being set correctly
2023-01-15 16:57:47 +00:00
parrot.lua
Add compat for old "wrong" : notation
2022-11-27 14:53:16 +01:00
pig.lua
Make pigs mountable without carrot on a stick, but require the carrot on a stick to actually control the pig
2023-05-22 21:40:23 +00:00
piglin.lua
Make Piglin Brutes drop golden axes
2023-05-17 20:55:09 +00:00
pillager.lua
Added mcl_mobs:non_spawn_specific function for mobs that don't naturally spawn and for mobs that don't spawn in the overworld
2023-02-16 19:43:50 -05:00
polar_bear.lua
make register functions use the . notation
2022-11-27 14:53:16 +01:00
rabbit.lua
Added mobs that were missing from non_spawn_specific()
2023-02-26 11:06:38 -05:00
README.md
Remove zombie pigmen and ensure zombie piglin named correctly. Add Piglin description names.
2023-05-14 15:56:26 +00:00
salmon.lua
Add water_ambient cap
2023-06-01 20:05:25 +00:00
sheep.lua
Enable enchanting on sheers & allow enchanted shears to shear.
2023-08-13 14:02:15 +10:00
shulker.lua
Added mcl_mobs:non_spawn_specific function for mobs that don't naturally spawn and for mobs that don't spawn in the overworld
2023-02-16 19:43:50 -05:00
silverfish.lua
Added mcl_mobs:non_spawn_specific function for mobs that don't naturally spawn and for mobs that don't spawn in the overworld
2023-02-16 19:43:50 -05:00
skeleton_wither.lua
Withering effect and effect immunities
2023-10-11 00:54:31 +00:00
skeleton+stray.lua
Nerf skeleton attack
2023-06-25 11:52:02 +00:00
slime+magma_cube.lua
Remove slimes from mushroom islands
2023-05-09 14:56:51 +01:00
snowman.lua
Fix typo
2023-08-14 10:39:31 +10:00
spider.lua
Another batch of wither adjustments
2023-10-11 00:54:31 +00:00
squid.lua
Separate black dye from squid ink sac.
2022-12-29 03:08:49 +00:00
strider.lua
Added mobs that were missing from non_spawn_specific()
2023-02-26 11:06:38 -05:00
tropical_fish.lua
Add water_ambient cap
2023-06-01 20:05:25 +00:00
vex.lua
Added mcl_mobs:non_spawn_specific function for mobs that don't naturally spawn and for mobs that don't spawn in the overworld
2023-02-16 19:43:50 -05:00
villager_evoker.lua
Added mcl_mobs:non_spawn_specific function for mobs that don't naturally spawn and for mobs that don't spawn in the overworld
2023-02-16 19:43:50 -05:00
villager_illusioner.lua
Added mcl_mobs:non_spawn_specific function for mobs that don't naturally spawn and for mobs that don't spawn in the overworld
2023-02-16 19:43:50 -05:00
villager_vindicator.lua
Added mcl_mobs:non_spawn_specific function for mobs that don't naturally spawn and for mobs that don't spawn in the overworld
2023-02-16 19:43:50 -05:00
villager_zombie.lua
Standardise despawn logic and add asserts. Add persistent flag for mobs that have been interacted with.
2023-05-09 22:24:40 +00:00
villager.lua
Merge branch 'master' into trades
2023-09-02 04:15:42 +00:00
witch.lua
Another batch of wither adjustments
2023-10-11 00:54:31 +00:00
wither.lua
Tiny adjustments
2023-10-11 00:54:31 +00:00
wolf.lua
Remove Flower Forest Beaches from Wolf biome spawn list
2023-05-12 22:50:33 +00:00
zombie.lua
Adjust speeds to make it less ridiculous
2023-03-23 00:38:18 +00:00