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174a3a2968
The solution was to move the creeper explosions to originate from the center of the creepers collisionbox and not its entity position. |
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drippingwater | ||
mcl_boats | ||
mcl_burning | ||
mcl_falling_nodes | ||
mcl_item_entity | ||
mcl_minecarts | ||
mcl_mobs | ||
mcl_paintings | ||
mobs_mc | ||
mobs_mc_gameconfig | ||
modpack.conf |