MineClone2/mods/ITEMS/mcl_bamboo/init.lua
Michieal 65aa956d9c Add alias for scaffolding.
Rework grow_bamboo to handle random heights, and to handle bonemeal.

 Remove "bamboo_node" in favor of is_bamboo()
2023-01-04 22:43:05 -05:00

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-- [bamboo] mod by SmallJoker, Made for MineClone 2 by Michieal (as mcl_bamboo).
-- Parts of mcl_scaffolding were used. Mcl_scaffolding originally created by Cora; Fixed and heavily reworked
-- for mcl_bamboo by Michieal.
-- Creation date: 12-01-2022 (Dec 1st, 2022)
-- License for everything: CC-BY-SA 4.0
-- Bamboo max height: 12-16
-- LOCALS
local modname = minetest.get_current_modname()
local bamboo = "mcl_bamboo:bamboo"
mcl_bamboo = {}
-- BAMBOO GLOBALS
dofile(minetest.get_modpath(modname) .. "/globals.lua")
-- BAMBOO Base Nodes
dofile(minetest.get_modpath(modname) .. "/bamboo_base.lua")
-- BAMBOO ITEMS
dofile(minetest.get_modpath(modname) .. "/bamboo_items.lua")
-- BAMBOO RECIPES
dofile(minetest.get_modpath(modname) .. "/recipes.lua")
-- ------------------------------------------------------------
--ABMs
minetest.register_abm({
nodenames = {bamboo, bamboo .. "_1", bamboo .. "_2", bamboo .. "_3"},
interval = 40,
chance = 40,
action = function(pos, _)
mcl_bamboo.grow_bamboo(pos, false)
end,
})
-- Base Aliases.
minetest.register_alias("bamboo_block", "mcl_bamboo:bamboo_block")
minetest.register_alias("bamboo_strippedblock", "mcl_bamboo:bamboo_block_stripped")
minetest.register_alias("bamboo", "mcl_bamboo:bamboo")
minetest.register_alias("bamboo_plank", "mcl_bamboo:bamboo_plank")
minetest.register_alias("bamboo_mosaic", "mcl_bamboo:bamboo_mosaic")
minetest.register_alias("mcl_stairs:stair_bamboo", "mcl_stairs:stair_bamboo_block")
minetest.register_alias("bamboo:bamboo", "mcl_bamboo:bamboo")
minetest.register_alias("scaffold", "mcl_bamboo:scaffolding")
minetest.register_alias("mcl_scaffolding:scaffolding", "mcl_bamboo:scaffolding")
minetest.register_alias("mcl_scaffolding:scaffolding_horizontal", "mcl_bamboo:scaffolding")
--[[
todo -- make scaffolds do side scaffold blocks, so that they jut out.
todo -- Also, make those blocks collapse (break) when a nearby connected scaffold breaks.
todo -- fix the random height for bamboo. Use metadata for storing the height, on_place.
todo -- fix scaffolding placing, instead of using on_rightclick first.
waiting on specific things:
todo -- Raft -- need model
todo -- Raft with Chest. same.
todo -- handle bonemeal...
-----------------------------------------------------------
todo -- Add in Extras. -- Moved to Official Mod Pack.
Notes:
When bone meal is used on it, it grows by 12 blocks. Bamboo can grow up to 1216 blocks tall.
The top of a bamboo plant requires a light level of 9 or above to grow.
Design Decision - to not make bamboo saplings, and not make them go through a ton of transformations.
--]]