Some fixes to tests

This commit is contained in:
sfan5 2024-04-20 20:24:02 +02:00
parent 372847e774
commit 860d4a267d

@ -71,6 +71,9 @@ do
end
-- Reset area contents and state
area.clear = function()
if off and vector.equals(off, vec(0, 0, 0)) then
return
end
local vmanip = minetest.get_voxel_manip(areamin, areamax)
local vpos1, vpos2 = vmanip:get_emerged_area()
local vcount = (vpos2.x - vpos1.x + 1) * (vpos2.y - vpos1.y + 1) * (vpos2.z - vpos1.z + 1)
@ -88,9 +91,9 @@ do
area.get = function(sizex, sizey, sizez)
local size
if sizey == nil and sizez == nil then
size = vector.new(sizex, sizex, sizex)
size = vec(sizex, sizex, sizex)
else
size = vector.new(sizex, sizey, sizez)
size = vec(sizex, sizey, sizez)
end
local pos1 = vector.add(areamin, off)
local pos2 = vector.subtract(vector.add(pos1, size), 1)
@ -241,8 +244,8 @@ end
register_test("Internal self-test")
register_test("is area loaded?", function()
local pos1, _ = area.get(1)
assert(get_node(pos1).name == "air")
end, {dry=true})
assert(get_node(pos1).name == air)
end)
register_test("area.split", function()
for i = 2, 6 do
@ -255,7 +258,7 @@ register_test("area.split", function()
assert((half1.z - pos1.z) == (pos2.z - half2.z)) -- divided equally
end
end
end, {dry=true})
end)
register_test("check.filled", function()
local pos1, pos2 = area.get(1, 2, 1)
@ -338,7 +341,7 @@ register_test("worldedit.copy", function()
check.filled(pos1, vecw(axis, b + 1, pos2), testnode1)
check.filled(vecw(axis, b + 2, pos1), pos2, testnode1)
check.filled(vecw(axis, b + 4, pos1), vector.add(pos2, vecw(axis, n)), testnode2)
check.filled2(m, "air")
check.filled2(m, air)
end)
register_test("worldedit.copy2", function()
@ -353,8 +356,8 @@ register_test("worldedit.copy2", function()
check.pattern(pos1, pos2, pattern)
check.pattern(pos1_, pos2_, pattern)
check.filled2(m1, "air")
check.filled2(m2, "air")
check.filled2(m1, air)
check.filled2(m2, air)
end)
register_test("worldedit.move (overlap)", function()
@ -366,9 +369,9 @@ register_test("worldedit.move (overlap)", function()
place_pattern(pos1, pos2, pattern)
worldedit.move(pos1, pos2, axis, n)
check.filled(pos1, vecw(axis, pos1[axis] + n - 1, pos2), "air")
check.filled(pos1, vecw(axis, pos1[axis] + n - 1, pos2), air)
check.pattern(vecw(axis, pos1[axis] + n, pos1), vecw(axis, pos2[axis] + n, pos2), pattern)
check.filled2(m, "air")
check.filled2(m, air)
end)
register_test("worldedit.move", function()
@ -380,9 +383,9 @@ register_test("worldedit.move", function()
place_pattern(pos1, pos2, pattern)
worldedit.move(pos1, pos2, axis, n)
check.filled(pos1, pos2, "air")
check.filled(pos1, pos2, air)
check.pattern(vecw(axis, pos1[axis] + n, pos1), vecw(axis, pos2[axis] + n, pos2), pattern)
check.filled2(m, "air")
check.filled2(m, air)
end)
-- TODO: the rest (also testing param2 + metadata)
@ -454,7 +457,7 @@ do
{
name = "v3", ver = 3,
gen = function(pat)
assert(pat[2] == "air")
assert(pat[2] == air)
return table.concat({
"0 0 0 " .. pat[1] .. " 0 0",
"0 1 0 " .. pat[3] .. " 0 0",
@ -527,7 +530,7 @@ do
local pos1, pos2 = area.get(2)
local m = area.margin(1)
local pat = {testnode3, "air", testnode2}
local pat = {testnode3, air, testnode2}
local value = e.gen(pat)
assert(type(value) == "string")
@ -537,7 +540,7 @@ do
assert(count ~= nil and count > 0)
check.pattern(pos1, pos2, pat)
check.filled2(m, "air")
check.filled2(m, air)
end)
end
end
@ -597,7 +600,7 @@ worldedit.run_tests = function()
for x = 0, math.floor(wanted.x/16) do
for y = 0, math.floor(wanted.y/16) do
for z = 0, math.floor(wanted.z/16) do
assert(minetest.forceload_block(vector.new(x*16, y*16, z*16), true, -1))
assert(minetest.forceload_block(vec(x*16, y*16, z*16), true, -1))
end
end
end
@ -609,9 +612,7 @@ worldedit.run_tests = function()
local s = "---- " .. test.name .. " "
print(s .. string.rep("-", 60 - #s))
else
if not test.dry then
area.clear()
end
area.clear()
local ok, err = pcall(test.func)
print(string.format("%-60s %s", test.name, ok and "pass" or "FAIL"))
if not ok then