Minetest-WorldEditAdditions/.docs/img2brush/index.html

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---
layout: theme.njk
title: Image to brush converter
---
<section class="panel-generic">
<h1>Image to sculpting brush converter</h1>
<p>Convert any image to a sculpting brush here! The <strong>alpha (opacity) channel</strong> is used to determine the weight of the brush - <strong>all colour is ignored</strong>.</p>
</section>
<section id="dropzone" class="bigbox panel-generic">
<h2>Input</h2>
<p>Drop your image here.</p>
<img id="brushimg-preview" alt="" />
<output id="brushimg-stats"></output>
</section>
<section class="panel-generic">
<h2>Output</h2>
<p>Paste the output below into a text file in <code>worldeditadditions/lib/sculpt/brushes</code> with the file extension <code>.brush.tsv</code> and restart your Minetest server for the brush to be recognised.</p>
<p class="text-centre">
<button id="brushimg-copy" class="bigbutton">Copy</button>
</p>
<pre><output id="brushimg-tsv"><em>(your output will appear here as soon as you drop an image above)</em></output></pre>
</section>
<script src="./img2brush.js"></script>