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worldedit.register_command ( " hollow " , {
params = " [<wall_thickness>] " ,
description = " Replaces nodes inside the defined region with air, but leaving a given number of nodes near the outermost edges alone. In other words, it makes the defined region hollow leaving walls of a given thickness (default: 1) " ,
privs = { worldedit = true } ,
require_pos = 2 ,
parse = function ( params_text )
if not params_text or # params_text == 0 then params_text = " 1 " end
local wall_thickness = tonumber ( params_text )
if not wall_thickness then
return false , " Error: Unrecognised number ' " .. params_text .. " '. "
end
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return true , wall_thickness
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end ,
nodes_needed = function ( name , wall_thickness )
-- //overlay only modifies up to 1 node per column in the selected region
local pos1 , pos2 = worldedit.sort_pos ( worldedit.pos1 [ name ] , worldedit.pos2 [ name ] )
return worldedit.volume (
{
x = pos2.x - wall_thickness ,
y = pos2.y - wall_thickness ,
z = pos2.z - wall_thickness
} ,
{
x = pos2.x + wall_thickness ,
y = pos2.y + wall_thickness ,
z = pos2.z + wall_thickness
}
)
end ,
func = function ( name , wall_thickness )
local start_time = worldeditadditions.get_ms_time ( )
local success , changes = worldeditadditions.hollow ( worldedit.pos1 [ name ] , worldedit.pos2 [ name ] , wall_thickness )
local time_taken = worldeditadditions.get_ms_time ( ) - start_time
if not success then return success , changes end
minetest.log ( " action " , name .. " used //hollow at " .. worldeditadditions.vector . tostring ( worldedit.pos1 [ name ] ) .. " , replacing " .. changes.replaced .. " nodes in " .. time_taken .. " s " )
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return true , changes.replaced .. " nodes replaced in " .. worldeditadditions.format . human_time ( time_taken )
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end
} )