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//airapply: error handling
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@ -12,8 +12,12 @@ Note to self: See the bottom of this file for the release template text.
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- `//layers`: Add optional slope constraint (inspired by [WorldPainter](https://worldpainter.net/))
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- `//layers`: Add optional slope constraint (inspired by [WorldPainter](https://worldpainter.net/))
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- `//bonemeal`: Add optional node list constraint
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- `//bonemeal`: Add optional node list constraint
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- `//walls`: Add optional thickness argument
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- `//walls`: Add optional thickness argument
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- `//floodfill`: Fix crash caused by internal refactoring of the `Queue` data structure
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- `//sstack`: Add human-readable approx volumes of regions in the selection stack
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- `//sstack`: Add human-readable approx volumes of regions in the selection stack
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### Bugfixes
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- `//airapply`: Improve error handling
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- `//floodfill`: Fix crash caused by internal refactoring of the `Queue` data structure
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- `//spop`: Fix wording in displayed message
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- `//spop`: Fix wording in displayed message
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@ -58,6 +58,7 @@ worldedit.register_command("airapply", {
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cmd.func(name, worldeditadditions.table.unpack(args_parsed))
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cmd.func(name, worldeditadditions.table.unpack(args_parsed))
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end, args_parsed
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end, args_parsed
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)
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)
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if not success then return success, stats_time end
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local time_overhead = 100 - worldeditadditions.round((stats_time.fn / stats_time.all) * 100, 3)
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local time_overhead = 100 - worldeditadditions.round((stats_time.fn / stats_time.all) * 100, 3)
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