mirror of
https://github.com/sbrl/Minetest-WorldEditAdditions.git
synced 2024-11-27 09:33:52 +01:00
Add EventEmitter support to wea_c.pos
This commit is contained in:
parent
817387d7f2
commit
17d92870b3
@ -6,12 +6,11 @@ EventEmitter.__index = EventEmitter
|
||||
EventEmitter.__name = "EventEmitter" -- A hack to allow identification in wea.inspect
|
||||
|
||||
|
||||
function EventEmitter.new()
|
||||
local result = {
|
||||
events = {}
|
||||
}
|
||||
setmetatable(result, EventEmitter)
|
||||
return result
|
||||
function EventEmitter.new(tbl)
|
||||
if not tbl then tbl = {} end
|
||||
tbl.events = {}
|
||||
setmetatable(tbl, EventEmitter)
|
||||
return tbl
|
||||
end
|
||||
|
||||
function EventEmitter.addEventListener(this, event_name, func)
|
||||
|
@ -2,6 +2,7 @@ local wea_c = worldeditadditions_core
|
||||
|
||||
local positions_count_limit = 999
|
||||
local positions = {}
|
||||
local anchor = nil
|
||||
|
||||
local function ensure_player(player_name)
|
||||
if player_name == nil then
|
||||
@ -36,28 +37,37 @@ local function set_pos(player_name, i, pos)
|
||||
if i > positions_count_limit then return false end
|
||||
ensure_player(player_name)
|
||||
positions[player_name][i] = pos
|
||||
anchor:emit("set", { i = i, pos = pos })
|
||||
return true
|
||||
end
|
||||
local function set_pos_all(player_name, i, pos_list)
|
||||
if #pos_list > positions_count_limit then return false end
|
||||
positions[player_name] = pos_list
|
||||
for _i,pos_new in ipairs(positions[player_name]) do
|
||||
anchor:emit("push", { pos = pos_new })
|
||||
end
|
||||
end
|
||||
local function clear(player_name)
|
||||
if positions[player_name] then
|
||||
positions[player_name] = nil
|
||||
end
|
||||
anchor:emit("clear")
|
||||
end
|
||||
local function pop_pos(player_name)
|
||||
ensure_player(player_name)
|
||||
if #positions[player_name] <= 0 then return nil end
|
||||
return table.remove(positions[player_name])
|
||||
local last_pos = table.remove(positions[player_name])
|
||||
anchor:emit("pop", { pos = last_pos })
|
||||
return last_pos
|
||||
end
|
||||
local function push_pos(player_name, pos)
|
||||
ensure_player(player_name)
|
||||
table.insert(positions[player_name], pos)
|
||||
anchor:emit("push", { pos = pos })
|
||||
end
|
||||
|
||||
return {
|
||||
|
||||
anchor = wea_c.EventEmitter.new({
|
||||
get = get_pos,
|
||||
get1 = get_pos1,
|
||||
get2 = get_pos2,
|
||||
@ -67,5 +77,7 @@ return {
|
||||
pop = pop_pos,
|
||||
push = push_pos,
|
||||
set = set_pos,
|
||||
set_all = set_pos_all,
|
||||
}
|
||||
set_all = set_pos_all
|
||||
})
|
||||
|
||||
return anchor
|
||||
|
@ -21,13 +21,13 @@ worldeditadditions_core = {
|
||||
-- The default limit for new players on the number of potential nodes changed before safe_region kicks in.
|
||||
safe_region_limit_default = 100000,
|
||||
}
|
||||
|
||||
local wea_c = worldeditadditions_core
|
||||
wea_c.EventEmitter = dofile(modpath.."/core/lib/EventEmitter.lua")
|
||||
wea_c.pos = dofile(modpath.."/core/pos.lua")
|
||||
|
||||
wea_c.register_command = dofile(modpath.."/core/register_command.lua")
|
||||
wea_c.fetch_command_def = dofile(modpath.."/core/fetch_command_def.lua")
|
||||
wea_c.register_alias = dofile(modpath.."/core/register_alias.lua")
|
||||
wea_c.pos = dofile(modpath.."/core/pos.lua")
|
||||
wea_c.EventEmitter = dofile(modpath.."/core/lib/EventEmitter.lua")
|
||||
print("WEA_C pos", wea_c.pos.push)
|
||||
|
||||
-- Initialise WorldEdit stuff if the WorldEdit mod is not present
|
||||
|
Loading…
Reference in New Issue
Block a user