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fixed modulo
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@ -1,6 +1,6 @@
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function worldeditadditions.player_axis2d(name)
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function worldeditadditions.player_axis2d(name)
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-- minetest.get_player_by_name("singleplayer"):
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-- minetest.get_player_by_name("singleplayer"):
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local dir = math.floor(minetest.get_player_by_name(name):get_look_horizontal() / math.pi * 2 + 0.5) % 3
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local dir = math.floor(minetest.get_player_by_name(name):get_look_horizontal() / math.pi * 2 + 0.5) % 4
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local crdnl = { {1,"z"},{-1,"x"},{-1,"z"},{1,"x"} }
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local crdnl = { {1,"z"},{-1,"x"},{-1,"z"},{1,"x"} }
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return crdnl[dir+1]
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return crdnl[dir+1]
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end
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end
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