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https://github.com/sbrl/Minetest-WorldEditAdditions.git
synced 2024-09-12 08:08:30 +02:00
Vector3, Face, Mesh: unconditionally return class
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db7b20d485
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@ -8,8 +8,10 @@
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worldeditadditions = {}
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worldeditadditions = {}
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worldeditadditions.modpath = minetest.get_modpath("worldeditadditions")
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worldeditadditions.modpath = minetest.get_modpath("worldeditadditions")
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dofile(worldeditadditions.modpath.."/utils/vector.lua")
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dofile(worldeditadditions.modpath.."/utils/vector.lua")
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dofile(worldeditadditions.modpath.."/utils/vector3.lua")
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worldeditadditions.Vector3 = dofile(worldeditadditions.modpath.."/utils/vector3.lua")
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dofile(worldeditadditions.modpath.."/utils/mesh.lua")
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worldeditadditions.Mesh,
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worldeditadditions.Face = dofile(worldeditadditions.modpath.."/utils/mesh.lua")
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dofile(worldeditadditions.modpath.."/utils/strings/init.lua")
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dofile(worldeditadditions.modpath.."/utils/strings/init.lua")
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dofile(worldeditadditions.modpath.."/utils/format/init.lua")
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dofile(worldeditadditions.modpath.."/utils/format/init.lua")
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@ -88,12 +88,4 @@ function Mesh.dedupe(self)
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end
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end
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if worldeditadditions then
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return Mesh, Face
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worldeditadditions.Face = Face
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worldeditadditions.Mesh = Mesh
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else
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return {
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Face = Face,
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Mesh = Mesh
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}
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end
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@ -391,9 +391,4 @@ function Vector3.__tostring(a)
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end
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end
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return Vector3
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if worldeditadditions then
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worldeditadditions.Vector3 = Vector3
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else
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return Vector3
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end
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