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https://github.com/sbrl/Minetest-WorldEditAdditions.git
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Merge branch 'master' of github.com:sbrl/Minetest-WorldEditAdditions
This commit is contained in:
commit
237c4839c8
@ -46,3 +46,4 @@ dofile(worldeditadditions.modpath.."/lib/ellipsoidapply.lua")
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dofile(worldeditadditions.modpath.."/lib/subdivide.lua")
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dofile(worldeditadditions.modpath.."/lib/subdivide.lua")
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dofile(worldeditadditions.modpath.."/lib/selection/stack.lua")
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dofile(worldeditadditions.modpath.."/lib/selection/stack.lua")
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dofile(worldeditadditions.modpath.."/lib/selection/cloud.lua")
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38
worldeditadditions/lib/selection/cloud.lua
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38
worldeditadditions/lib/selection/cloud.lua
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@ -0,0 +1,38 @@
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-- ██████ ██ ██████ ██ ██ ██████
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-- ██ ██ ██ ██ ██ ██ ██ ██
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-- ██ ██ ██ ██ ██ ██ ██ ██
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-- ██ ██ ██ ██ ██ ██ ██ ██
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-- ██████ ███████ ██████ ██████ ██████
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worldeditadditions.add_pos = {}
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worldeditadditions.selection = {}
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function worldeditadditions.selection.add_point(name, pos)
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if pos ~= nil then
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-- print("[set_pos1]", name, "("..pos.x..", "..pos.y..", "..pos.z..")")
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if not worldedit.pos1[name] then worldedit.pos1[name] = vector.new(pos) end
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if not worldedit.pos2[name] then worldedit.pos2[name] = vector.new(pos) end
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worldedit.marker_update(name)
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local volume_before = worldedit.volume(worldedit.pos1[name], worldedit.pos2[name])
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worldedit.pos1[name], worldedit.pos2[name] = worldeditadditions.vector.expand_region(worldedit.pos1[name], worldedit.pos2[name], pos)
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local volume_after = worldedit.volume(worldedit.pos1[name], worldedit.pos2[name])
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local volume_difference = volume_after - volume_before
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worldedit.marker_update(name)
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worldedit.player_notify(name, "Expanded region by "..volume_difference.." nodes")
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else
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worldedit.player_notify(name, "Error: Too far away (try raising your maxdist with //farwand maxdist <number>)")
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-- print("[set_pos1]", name, "nil")
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end
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end
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function worldeditadditions.selection.clear_points(name)
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worldedit.pos1[name] = nil
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worldedit.pos2[name] = nil
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worldedit.marker_update(name)
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worldedit.set_pos[name] = nil
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worldedit.player_notify(name, "Region cleared")
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end
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45
worldeditadditions_commands/commands/selectors/scloud.lua
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45
worldeditadditions_commands/commands/selectors/scloud.lua
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@ -0,0 +1,45 @@
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-- ██████ ██████ ██ ██████ ██ ██ ██████
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-- ██ ██ ██ ██ ██ ██ ██ ██ ██
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-- ███████ ██ ██ ██ ██ ██ ██ ██ ██
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-- ██ ██ ██ ██ ██ ██ ██ ██ ██
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-- ██████ ██████ ███████ ██████ ██████ ██████
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local wea = worldeditadditions
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minetest.register_on_punchnode(function(pos, node, puncher)
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local name = puncher:get_player_name()
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if name ~= "" and wea.add_pos[name] ~= nil then
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if wea.add_pos[name] > 0 then
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wea.selection.add_point(name,pos)
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wea.add_pos[name] = wea.add_pos[name] - 1
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worldedit.player_notify(name, "You have "..wea.add_pos[name].." nodes left to punch")
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else wea.add_pos[name] = nil end
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end
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end)
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worldedit.register_command("scloud", {
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params = "<0-6|stop|reset>",
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description = "Set and add to WorldEdit region by punching up to six nodes that define the maximums of your target",
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privs = {worldedit=true},
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parse = function(param)
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return true, param
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end,
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func = function(name, param)
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local que = tonumber(param)
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if que then
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if que > 0 then
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wea.add_pos[name] = que < 7 and que or 6
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return true, "create or add to selection by punching "..wea.add_pos[name].." nodes"
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else
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wea.add_pos[name] = nil
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return true, "0 nodes to punch: operation canceled"
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end
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elseif param == "stop" then
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wea.add_pos[name] = nil
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return true, "selection operation stopped"
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elseif param == "reset" then
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wea.add_pos[name] = nil
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wea.selection.clear_points(name)
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return true, "selection cleared"
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else
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return false, (param == "" and "no input" or "invalid input: '"..param.."'").."! Allowed params are: 0-6, stop, or reset"
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end
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end,
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})
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@ -41,6 +41,7 @@ dofile(we_c.modpath.."/commands/meta/many.lua")
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dofile(we_c.modpath.."/commands/meta/subdivide.lua")
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dofile(we_c.modpath.."/commands/meta/subdivide.lua")
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dofile(we_c.modpath.."/commands/meta/ellipsoidapply.lua")
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dofile(we_c.modpath.."/commands/meta/ellipsoidapply.lua")
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dofile(we_c.modpath.."/commands/selectors/scloud.lua")
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dofile(we_c.modpath.."/commands/selectors/scol.lua")
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dofile(we_c.modpath.."/commands/selectors/scol.lua")
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dofile(we_c.modpath.."/commands/selectors/srect.lua")
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dofile(we_c.modpath.."/commands/selectors/srect.lua")
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dofile(we_c.modpath.."/commands/selectors/scube.lua")
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dofile(we_c.modpath.."/commands/selectors/scube.lua")
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@ -1,37 +1,7 @@
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local function add_point(name, pos)
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local wea = worldeditadditions
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if pos ~= nil then
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-- print("[set_pos1]", name, "("..pos.x..", "..pos.y..", "..pos.z..")")
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if not worldedit.pos1[name] then worldedit.pos1[name] = vector.new(pos) end
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if not worldedit.pos2[name] then worldedit.pos2[name] = vector.new(pos) end
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worldedit.marker_update(name)
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local volume_before = worldedit.volume(worldedit.pos1[name], worldedit.pos2[name])
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worldedit.pos1[name], worldedit.pos2[name] = worldeditadditions.vector.expand_region(worldedit.pos1[name], worldedit.pos2[name], pos)
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local volume_after = worldedit.volume(worldedit.pos1[name], worldedit.pos2[name])
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local volume_difference = volume_after - volume_before
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worldedit.marker_update(name)
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worldedit.player_notify(name, "Expanded region by "..volume_difference.." nodes")
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else
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worldedit.player_notify(name, "Error: Too far away (try raising your maxdist with //farwand maxdist <number>)")
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-- print("[set_pos1]", name, "nil")
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end
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end
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local function clear_points(name, pos)
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worldedit.pos1[name] = nil
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worldedit.pos2[name] = nil
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worldedit.marker_update(name)
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worldedit.set_pos[name] = nil
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worldedit.player_notify(name, "Region cleared")
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end
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minetest.register_tool(":worldeditadditions:cloudwand", {
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minetest.register_tool(":worldeditadditions:cloudwand", {
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description = "WorldEditAdditions far-reaching point cloud wand",
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description = "WorldEditAdditions far-reaching additive selectior wand",
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inventory_image = "worldeditadditions_cloudwand.png",
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inventory_image = "worldeditadditions_cloudwand.png",
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on_place = function(itemstack, player, pointed_thing)
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on_place = function(itemstack, player, pointed_thing)
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@ -39,14 +9,14 @@ minetest.register_tool(":worldeditadditions:cloudwand", {
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-- print("[farwand] on_place", name)
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-- print("[farwand] on_place", name)
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-- Right click when pointing at something
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-- Right click when pointing at something
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-- Pointed thing: https://rubenwardy.com/minetest_modding_book/lua_api.html#pointed_thing
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-- Pointed thing: https://rubenwardy.com/minetest_modding_book/lua_api.html#pointed_thing
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clear_points(name)
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wea.selection.clear_points(name)
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end,
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end,
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on_use = function(itemstack, player, pointed_thing)
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on_use = function(itemstack, player, pointed_thing)
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local name = player:get_player_name()
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local name = player:get_player_name()
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-- print("[farwand] on_use", name)
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-- print("[farwand] on_use", name)
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local looking_pos, node_id = worldeditadditions.farwand.do_raycast(player)
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local looking_pos, node_id = worldeditadditions.farwand.do_raycast(player)
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add_point(name, looking_pos)
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wea.selection.add_point(name, looking_pos)
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-- Left click when pointing at something or nothing
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-- Left click when pointing at something or nothing
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end,
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end,
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@ -55,6 +25,6 @@ minetest.register_tool(":worldeditadditions:cloudwand", {
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-- Right click when pointing at nothing
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-- Right click when pointing at nothing
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-- print("[farwand] on_secondary_use", name)
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-- print("[farwand] on_secondary_use", name)
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clear_points(name)
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wea.selection.clear_points(name)
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end
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end
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})
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})
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