cornerset broken

This commit is contained in:
VorTechnix 2021-07-19 07:42:47 -07:00
parent dbab2e4a0d
commit 2c42e0495c

@ -11,22 +11,38 @@
function worldeditadditions.corner_set(pos1,pos2,node) function worldeditadditions.corner_set(pos1,pos2,node)
local node_id_replace = minetest.get_content_id(node) local node_id_replace = minetest.get_content_id(node)
-- Fetch the nodes in the specified area
local manip, area = worldedit.manip_helpers.init(pos1, pos2)
local data = manip:get_data()
-- z y x is the preferred loop order (because CPU cache I'd guess, since then we're iterating linearly through the data array) -- z y x is the preferred loop order (because CPU cache I'd guess, since then we're iterating linearly through the data array)
local counts = { replaced = 0 } local counts = { replaced = 0 }
for k,z in pairs({pos1.z,pos2.z}) do for k,z in pairs({pos1.z,pos2.z}) do
for k,y in pairs({pos1.y,pos2.y}) do for k,y in pairs({pos1.y,pos2.y}) do
for k,x in pairs({pos1.x,pos2.x}) do for k,x in pairs({pos1.x,pos2.x}) do
data[area:index(x, y, z)] = node_id_replace minetest.setnode(vector.new(x,y,z), node_id_replace)
counts.replaced = counts.replaced + 1 counts.replaced = counts.replaced + 1
end end
end end
end end
-- Save the modified nodes back to disk & return
worldedit.manip_helpers.finish(manip, data)
return true, counts.replaced return true, counts.replaced
end end
-- function worldeditadditions.corner_set(pos1,pos2,node)
-- local node_id_replace = minetest.get_content_id(node)
--
-- -- Fetch the nodes in the specified area
-- local manip, area = worldedit.manip_helpers.init(pos1, pos2)
-- local data = manip:get_data()
--
-- -- z y x is the preferred loop order (because CPU cache I'd guess, since then we're iterating linearly through the data array)
-- local counts = { replaced = 0 }
-- for k,z in pairs({pos1.z,pos2.z}) do
-- for k,y in pairs({pos1.y,pos2.y}) do
-- for k,x in pairs({pos1.x,pos2.x}) do
-- data[area:index(x, y, z)] = node_id_replace
-- counts.replaced = counts.replaced + 1
-- end
-- end
-- end
-- -- Save the modified nodes back to disk & return
-- worldedit.manip_helpers.finish(manip, data)
--
-- return true, counts.replaced
-- end