mirror of
https://github.com/sbrl/Minetest-WorldEditAdditions.git
synced 2024-12-23 22:22:23 +01:00
//move+: fix leaving-source-behind problem
This commit is contained in:
parent
8170ecb1f1
commit
2d53869f11
@ -11,6 +11,10 @@ local Vector3 = wea.Vector3
|
||||
-- ██ ██ ██████ ████ ███████
|
||||
|
||||
function worldeditadditions.move(source_pos1, source_pos2, target_pos1, target_pos2)
|
||||
---
|
||||
-- 0: Preamble
|
||||
---
|
||||
|
||||
source_pos1, source_pos2 = Vector3.sort(source_pos1, source_pos2)
|
||||
target_pos1, target_pos2 = Vector3.sort(target_pos1, target_pos2)
|
||||
|
||||
@ -27,6 +31,11 @@ function worldeditadditions.move(source_pos1, source_pos2, target_pos1, target_p
|
||||
local manip_target, area_target = worldedit.manip_helpers.init(target_pos1, target_pos2)
|
||||
local data_target = manip_target:get_data()
|
||||
|
||||
|
||||
---
|
||||
-- 1: Perform Copy
|
||||
---
|
||||
|
||||
-- z y x is the preferred loop order (because CPU cache, since then we're iterating linearly through the data array backwards. This only holds true for little-endian machines however)
|
||||
for z = source_pos2.z, source_pos1.z, -1 do
|
||||
for y = source_pos2.y, source_pos1.y, -1 do
|
||||
@ -38,7 +47,6 @@ function worldeditadditions.move(source_pos1, source_pos2, target_pos1, target_p
|
||||
|
||||
|
||||
data_target[target_i] = data_source[source_i]
|
||||
data_source[source_i] = node_id_air
|
||||
|
||||
end
|
||||
end
|
||||
@ -51,13 +59,59 @@ function worldeditadditions.move(source_pos1, source_pos2, target_pos1, target_p
|
||||
|
||||
-- Potential solution:
|
||||
-- 1. Grab source & target
|
||||
-- 2. Perform copy
|
||||
-- 3. Save move
|
||||
-- 2. Perform copy → target
|
||||
-- 3. Save target
|
||||
-- 4. Re-grab source
|
||||
-- 5. Zero out source, but avoiding touching any nodes that fall within target
|
||||
-- 6. Save source
|
||||
|
||||
|
||||
---
|
||||
-- 2: Save target
|
||||
---
|
||||
|
||||
worldedit.manip_helpers.finish(manip_target, data_target)
|
||||
|
||||
|
||||
---
|
||||
-- 3: Re-grab source
|
||||
---
|
||||
|
||||
manip_source, area_source = worldedit.manip_helpers.init(source_pos1, source_pos2)
|
||||
data_source = manip_source:get_data()
|
||||
|
||||
|
||||
---
|
||||
-- 4: Zero out source, but avoiding touching any nodes that fall within target
|
||||
---
|
||||
|
||||
for z = source_pos2.z, source_pos1.z, -1 do
|
||||
for y = source_pos2.y, source_pos1.y, -1 do
|
||||
for x = source_pos2.x, source_pos1.x, -1 do
|
||||
local source = Vector3.new(x, y, z)
|
||||
local source_i = area_source:index(x, y, z)
|
||||
local target = source:subtract(offset)
|
||||
local target_i = area_target:index(target.x, target.y, target.z)
|
||||
|
||||
if not source:is_contained(target_pos1, target_pos2) then
|
||||
data_source[source_i] = node_id_air
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
---
|
||||
-- 5: Save source
|
||||
---
|
||||
|
||||
worldedit.manip_helpers.finish(manip_source, data_source)
|
||||
worldedit.manip_helpers.finish(manip_target, data_target)
|
||||
|
||||
|
||||
|
||||
---
|
||||
-- 6: Finish up and return
|
||||
---
|
||||
|
||||
return true, worldedit.volume(target_pos1, target_pos2)
|
||||
end
|
||||
|
Loading…
Reference in New Issue
Block a user