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Update README
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@ -172,7 +172,14 @@ Contributions are welcome! Please state in your pull request(s) that you release
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Please also make sure that the logic for every new command has it's own file. For example, the logic for `//floodfill` goes in `worldeditadditions/floodfill.lua`, the logic for `//overlay` goes in `worldeditadditions/overlay.lua`, etc.
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Please also make sure that the logic for every new command has it's own file. For example, the logic for `//floodfill` goes in `worldeditadditions/floodfill.lua`, the logic for `//overlay` goes in `worldeditadditions/overlay.lua`, etc.
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## WorldEditAdditions around the web
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Are you using WorldEditAdditions for a project? Open an issue and I'll add your project to the below list!
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- _(None that I'm aware of yet!)_
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## License
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## License
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This mod is licensed under the _Mozilla Public License 2.0_, a copy of which (along with a helpful summary as to what you can and can't do with it) can be found in the `LICENSE` file in this repository.
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This mod is licensed under the _Mozilla Public License 2.0_, a copy of which (along with a helpful summary as to what you can and can't do with it) can be found in the `LICENSE` file in this repository.
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If you'd like to do something that the license prohibits, please get in touch as it's possible we can negotiate something.
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If you'd like to do something that the license prohibits, please get in touch as it's possible we can negotiate something.
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If WorldEditAdditions has helped you out in a project, please consider adding a little sign in a corner of your project saying so :-)
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