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//maze3d: fix crash
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@ -115,7 +115,7 @@ wea_c.register_command("maze3d", {
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end,
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func = function(name, replace_node, seed, path_length, path_width, path_depth)
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local start_time = wea_c.get_ms_time()
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local pos1, pos2 = Vector3.sort(weac.pos.get12(name))
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local pos1, pos2 = Vector3.sort(wea_c.pos.get12(name))
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local replaced = wea.maze3d(
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pos1, pos2,
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replace_node,
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