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Update README
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@ -18,6 +18,7 @@ If you can dream of it, it probably belongs here!
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- [`//maze3d <replace_node> [<path_length> [<path_width> [<path_depth> [<seed>]]]]`](#maze3d-replace_node-seed)
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- [`//maze3d <replace_node> [<path_length> [<path_width> [<path_depth> [<seed>]]]]`](#maze3d-replace_node-seed)
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- [`//bonemeal [<strength> [<chance>]]`](#bonemeal-strength-chance)
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- [`//bonemeal [<strength> [<chance>]]`](#bonemeal-strength-chance)
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- [`//walls <replace_node>`](#walls-replace_node)
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- [`//walls <replace_node>`](#walls-replace_node)
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- [`//count`](#count)
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- [`//multi <command_a> <command_b> .....`](#multi-command_a-command_b-command_c-)
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- [`//multi <command_a> <command_b> .....`](#multi-command_a-command_b-command_c-)
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- [`//y`](#y)
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- [`//y`](#y)
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- [`//n`](#n)
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- [`//n`](#n)
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@ -140,6 +141,13 @@ Creates vertical walls of `<replace_node>` around the inside edges of the define
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//walls goldblock
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//walls goldblock
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```
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```
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### `//count`
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Counts all the nodes in the defined region and returns the result along with calculated percentages (note that if the chat window used a monospace font, the returned result would be a perfect table. If someone has a ~~hack~~ solution to make the columns line up neatly, please [open an issue](https://github.com/sbrl/Minetest-WorldEditAdditions/issues/new) :D)
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```
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//count
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```
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### `//multi <command_a> <command_b> <command_c> .....`
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### `//multi <command_a> <command_b> <command_c> .....`
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Executes multi chat commands in sequence. Intended for _WorldEdit_ commands, but does work with others too. Don't forget a space between commands!
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Executes multi chat commands in sequence. Intended for _WorldEdit_ commands, but does work with others too. Don't forget a space between commands!
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