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//subdivide: tweak update message display
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@ -94,6 +94,8 @@ local function subdivide_step_afterload(state_emerge, state_ours)
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merge_stats(state_emerge.stats, state_ours.stats_emerge)
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merge_stats(state_emerge.stats, state_ours.stats_emerge)
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state_ours.chunks_completed = state_ours.chunks_completed + 1
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local callback_last = wea.get_ms_time()
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local callback_last = wea.get_ms_time()
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state_ours.callback_subblock(
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state_ours.callback_subblock(
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state_ours.cpos1,
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state_ours.cpos1,
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@ -102,7 +104,6 @@ local function subdivide_step_afterload(state_emerge, state_ours)
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)
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)
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state_ours.times.callback_last = wea.get_ms_time() - callback_last
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state_ours.times.callback_last = wea.get_ms_time() - callback_last
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table.insert(state_ours.times.callback, state_ours.times.callback_last)
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table.insert(state_ours.times.callback, state_ours.times.callback_last)
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state_ours.chunks_completed = state_ours.chunks_completed + 1
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state_ours.times.step_last = wea.get_ms_time() - state_ours.times.step_start_abs
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state_ours.times.step_last = wea.get_ms_time() - state_ours.times.step_start_abs
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table.insert(state_ours.times.steps, state_ours.times.step_last)
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table.insert(state_ours.times.steps, state_ours.times.step_last)
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@ -88,7 +88,7 @@ worldedit.register_command("subdivide", {
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wea.subdivide(pos1, pos2, chunk_size, function(cpos1, cpos2, stats)
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wea.subdivide(pos1, pos2, chunk_size, function(cpos1, cpos2, stats)
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-- Called on every subblock
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-- Called on every subblock
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if stats.chunks_completed == 0 then
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if stats.chunks_completed == 1 then
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local chunk_size_display = {
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local chunk_size_display = {
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x = stats.chunk_size.x + 1,
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x = stats.chunk_size.x + 1,
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y = stats.chunk_size.y + 1,
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y = stats.chunk_size.y + 1,
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