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https://github.com/sbrl/Minetest-WorldEditAdditions.git
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//torus update
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@ -11,7 +11,7 @@
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function worldeditadditions.torus(position, major_radius, minor_radius, target_node, axes, hollow)
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function worldeditadditions.torus(position, major_radius, minor_radius, target_node, axes, hollow)
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local matrix = {x='yz', y='xz', z='xy'}
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local matrix = {x='yz', y='xz', z='xy'}
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if type(axes) ~= "string" then axes = "xz" end
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if type(axes) ~= "string" then axes = "xz" end
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if #axes == 1 and axes.match('[xyz]') then axes = matrix[axes] end
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if #axes == 1 and axes:match('[xyz]') then axes = matrix[axes] end
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-- position = { x, y, z }
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-- position = { x, y, z }
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local total_radius = major_radius + minor_radius
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local total_radius = major_radius + minor_radius
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@ -35,21 +35,23 @@ local function parse_params_torus(params_text)
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if axes:find("[^xyz]") then
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if axes:find("[^xyz]") then
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return false, "Error: The axes may only contain the letters x, y, and z."
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return false, "Error: The axes may only contain the letters x, y, and z."
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end
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end
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if #axes ~= 2 then
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if #axes > 2 then
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return false, "Error: Exactly 2 axes must be specified. For example, 'xy' is valid, but 'xyy' is not (both of course without quotes)."
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return false, "Error: 2 or less axes must be specified. For example, xy is valid, but xzy is not."
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end
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end
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local hollow = parts[5]
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if hollow == "false" then hollow = false end
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-- Sort the axis names (this is important to ensure we can identify the direction properly)
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-- Sort the axis names (this is important to ensure we can identify the direction properly)
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if axes == "yx" then axes = "xy" end
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if axes == "yx" then axes = "xy" end
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if axes == "zx" then axes = "xz" end
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if axes == "zx" then axes = "xz" end
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if axes == "zy" then axes = "yz" end
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if axes == "zy" then axes = "yz" end
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return true, replace_node, major_radius, minor_radius, axes
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return true, replace_node, major_radius, minor_radius, axes, hollow
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end
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end
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worldedit.register_command("torus", {
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worldedit.register_command("torus", {
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params = "<major_radius> <minor_radius> <replace_node> [<axes=xy>]",
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params = "<major_radius> <minor_radius> <replace_node> [<axes=xy>] [h[ollow]]",
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description = "Creates a 3D torus with a major radius of <major_radius> and a minor radius of <minor_radius> at pos1, filled with <replace_node>, on axes <axes> (i.e. 2 axis names: xz, zy, etc).",
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description = "Creates a 3D torus with a major radius of <major_radius> and a minor radius of <minor_radius> at pos1, filled with <replace_node>, on axes <axes> (i.e. 2 axis names: xz, zy, etc).",
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privs = { worldedit = true },
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privs = { worldedit = true },
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require_pos = 1,
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require_pos = 1,
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@ -60,9 +62,9 @@ worldedit.register_command("torus", {
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nodes_needed = function(name, target_node, major_radius, minor_radius)
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nodes_needed = function(name, target_node, major_radius, minor_radius)
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return math.ceil(2 * math.pi*math.pi * major_radius * minor_radius*minor_radius)
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return math.ceil(2 * math.pi*math.pi * major_radius * minor_radius*minor_radius)
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end,
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end,
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func = function(name, target_node, major_radius, minor_radius, axes)
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func = function(name, target_node, major_radius, minor_radius, axes, hollow)
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local start_time = worldeditadditions.get_ms_time()
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local start_time = worldeditadditions.get_ms_time()
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local replaced = worldeditadditions.torus(worldedit.pos1[name], major_radius, minor_radius, target_node, axes, false)
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local replaced = worldeditadditions.torus(worldedit.pos1[name], major_radius, minor_radius, target_node, axes, hollow)
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local time_taken = worldeditadditions.get_ms_time() - start_time
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local time_taken = worldeditadditions.get_ms_time() - start_time
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minetest.log("action", name .. " used //torus at " .. worldeditadditions.vector.tostring(worldedit.pos1[name]) .. ", replacing " .. replaced .. " nodes in " .. time_taken .. "s")
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minetest.log("action", name .. " used //torus at " .. worldeditadditions.vector.tostring(worldedit.pos1[name]) .. ", replacing " .. replaced .. " nodes in " .. time_taken .. "s")
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