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Bugfix/torus: fix hollow implementation; improve clarity
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@ -1,5 +1,5 @@
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--- Overlap command. Places a specified node on top of
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-- @module worldeditadditions.overlay
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--- Generates torus shapes.
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-- @module worldeditadditions.torus
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--- Generates a torus shape at the given position with the given parameters.
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-- @param position Vector The position at which to generate the torus.
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@ -57,8 +57,8 @@ function worldeditadditions.torus(position, major_radius, minor_radius, target_n
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-- (x^2+y^2+z^2-(a^2+b^2))^2-4 a b (b^2-z^2)
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-- Where:
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-- (x, y, z) is the point
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-- a is the major radius (centre to centre of circle)
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-- b is the minor radius (radius of circle)
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-- a is the major radius (centre of the ring to the centre of the torus)
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-- b is the minor radius (radius of the ring)
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local comp_a = (sq.x+sq.y+sq.z - (major_radius_sq+minor_radius_sq))
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local test_value = comp_a*comp_a - 4*major_radius*minor_radius*(minor_radius_sq-sq.z)
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@ -39,8 +39,10 @@ local function parse_params_torus(params_text)
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return false, "Error: 2 or less axes must be specified. For example, xy is valid, but xzy is not."
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end
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local hollow = parts[5]
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if hollow == "false" then hollow = false end
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local hollow = false
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if parts[5] == "hollow" or parts[5] == "h" then
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hollow = true
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end
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-- Sort the axis names (this is important to ensure we can identify the direction properly)
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if axes == "yx" then axes = "xy" end
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@ -51,7 +53,7 @@ local function parse_params_torus(params_text)
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end
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worldedit.register_command("torus", {
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params = "<major_radius> <minor_radius> <replace_node> [<axes=xy>] [h[ollow]]",
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params = "<major_radius> <minor_radius> <replace_node> [<axes=xy> [h[ollow]]]",
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description = "Creates a 3D torus with a major radius of <major_radius> and a minor radius of <minor_radius> at pos1, filled with <replace_node>, on axes <axes> (i.e. 2 axis names: xz, zy, etc).",
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privs = { worldedit = true },
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require_pos = 1,
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@ -64,7 +66,13 @@ worldedit.register_command("torus", {
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end,
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func = function(name, target_node, major_radius, minor_radius, axes, hollow)
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local start_time = worldeditadditions.get_ms_time()
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local replaced = worldeditadditions.torus(worldedit.pos1[name], major_radius, minor_radius, target_node, axes, hollow)
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local replaced = worldeditadditions.torus(
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worldedit.pos1[name],
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major_radius, minor_radius,
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target_node,
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axes,
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hollow
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)
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local time_taken = worldeditadditions.get_ms_time() - start_time
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minetest.log("action", name .. " used //torus at " .. worldeditadditions.vector.tostring(worldedit.pos1[name]) .. ", replacing " .. replaced .. " nodes in " .. time_taken .. "s")
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@ -85,9 +93,15 @@ worldedit.register_command("hollowtorus", {
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nodes_needed = function(name, target_node, major_radius, minor_radius, axes)
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return math.ceil(2 * math.pi*math.pi * major_radius * minor_radius*minor_radius)
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end,
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func = function(name, target_node, major_radius, minor_radius)
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func = function(name, target_node, major_radius, minor_radius, axes)
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local start_time = worldeditadditions.get_ms_time()
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local replaced = worldeditadditions.torus(worldedit.pos1[name], major_radius, minor_radius, target_node, axes, true)
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local replaced = worldeditadditions.torus(
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worldedit.pos1[name],
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major_radius, minor_radius,
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target_node,
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axes,
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true -- hollow
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)
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local time_taken = worldeditadditions.get_ms_time() - start_time
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minetest.log("action", name .. " used //hollowtorus at " .. worldeditadditions.vector.tostring(worldedit.pos1[name]) .. ", replacing " .. replaced .. " nodes in " .. time_taken .. "s")
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