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https://github.com/sbrl/Minetest-WorldEditAdditions.git
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//erode river: comment debug
...we might need them again in the future
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@ -29,8 +29,8 @@ function worldeditadditions.erode.river(heightmap_initial, heightmap, heightmap_
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local filled = 0
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local filled = 0
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local removed = 0
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local removed = 0
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for i=1,params.steps do
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for i=1,params.steps do
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print("[DEBUG:river] step ", i)
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-- print("[DEBUG:river] step ", i)
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wea.format.array_2d(heightmap, heightmap_size.x)
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-- wea.format.array_2d(heightmap, heightmap_size.x)
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local time_start = wea.get_ms_time()
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local time_start = wea.get_ms_time()
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-- Store up changes to make and make them at the end of the step
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-- Store up changes to make and make them at the end of the step
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@ -42,7 +42,7 @@ function worldeditadditions.erode.river(heightmap_initial, heightmap, heightmap_
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for x = heightmap_size.x - 1, 0, -1 do
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for x = heightmap_size.x - 1, 0, -1 do
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local hi = z*heightmap_size.x + x
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local hi = z*heightmap_size.x + x
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local thisheight = heightmap[hi]
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local thisheight = heightmap[hi]
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print("[DEBUG:river] z", z, "x", x, "thisheight", thisheight)
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-- print("[DEBUG:river] z", z, "x", x, "thisheight", thisheight)
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local height_up = heightmap[hi]
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local height_up = heightmap[hi]
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local height_down = heightmap[hi]
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local height_down = heightmap[hi]
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@ -96,7 +96,7 @@ function worldeditadditions.erode.river(heightmap_initial, heightmap, heightmap_
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end
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end
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end
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end
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print("[DEBUG:river] sides_higher", sides_higher, "sides_lower", sides_lower, "action", action)
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if action == "fill" and params.doraise then
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if action == "fill" and params.doraise then
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table.insert(fill, hi)
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table.insert(fill, hi)
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filled = filled + 1
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filled = filled + 1
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@ -104,7 +104,8 @@ function worldeditadditions.erode.river(heightmap_initial, heightmap, heightmap_
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table.insert(remove, hi)
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table.insert(remove, hi)
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removed = removed + 1
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removed = removed + 1
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end
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end
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wea.format.array_2d(heightmap, heightmap_size.x)
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-- print("[DEBUG:river] sides_higher", sides_higher, "sides_lower", sides_lower, "action", action)
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-- wea.format.array_2d(heightmap, heightmap_size.x)
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end
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end
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end
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end
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